Game version
Job change quests
Renewal · Morocc & Einbroch · Expanded advancement

Rebellion Job Change

Resolve the mistaken identity, assemble a firearm and pass Ivan’s precision shooting test.

7 stepsClickable database referencesCopy any /navi
BEFORE YOU SET OUT

Pack for the whole quest

  • Gunslinger, Base Level 99 and Job Level 70. Spend all skill points.
  • A usable firearm, ammunition and healing supplies for the shooting test. Each practical trial has a three-minute limit.
At the finish
THE WALKTHROUGH

One step at a time

Click a location to copy its command, then paste it into the game chat.

Speak to the Suspicious Man near Morocc

Approach the Suspicious Man and complete the mistaken-identity conversation. Follow his referral to the Rebellion hideout in Einbroch.

Locations in this step

1 location
  1. Suspicious Man1 moc_fild12
    Details
Map preview moc_fild12
1. Suspicious Man · 261, 318 1

1. Suspicious Manmoc_fild12 · 261, 318

Open full map

Enter through the Bouncer and meet Kulbertinov

Speak to the Bouncer in Einbroch, enter the hideout and finish the confrontations inside. Explain the mistaken identity to Kulbertinov, accept his offer and ask to meet Elwin Conick.

Locations in this step

2 locations · 2 maps
  1. Bouncer1 einbroch
    Details
  2. Kulbertinov2 job_gun
    Details
Map preview einbroch
1. Bouncer · 54, 97 1

1. Bouncereinbroch · 54, 97

Open full map

Accept Elwin’s practical examination

Speak to Elwin in the assembly area and sign the agreement. Continue to her test-room position. When the three-minute transformation begins, proceed immediately to the furnace.

Locations in this step

2 locations
  1. Elwin1 job_gun · Elwin Conick
    Details
  2. Test-room Elwin2 job_gun · Elwin Conick
    Details
Map preview job_gun
1. Elwin · 19, 24 1

1. Elwinjob_gun · 19, 24

Open full map

Collect five standard Steel Artifacts

Activate the Furnace Controller, then collect the products dropped along the production line. Keep five standard Steel Artifacts; defective artifacts do not satisfy the anvil.

Locations in this step

2 locations
  1. Furnace Controller1 job_gun
    Details
  2. Production line2 job_gun
Map preview job_gun
1. Furnace Controller · 165, 18 1

1. Furnace Controllerjob_gun · 165, 18

Open full map

Assemble the firearm and return it before time expires

Use the Auto Anvil with five standard artifacts to produce Tiny Flame. Leave it unequipped and give it to Elwin in the next room before your three-minute transformation ends. She collects leftover test materials.

Locations in this step

2 locations
  1. Auto Anvil1 job_gun
    Details
  2. Assembly-room Elwin2 job_gun · Elwin Conick
    Details
Map preview job_gun
1. Auto Anvil · 214, 36 1

1. Auto Anviljob_gun · 214, 36

Open full map

Shoot all standard targets and avoid defective ones

Talk to Ivan and begin the shooting trial. Kill only “Standard-issue Target” enemies. Missing required standard targets, shooting three defective targets or letting the three-minute transformation expire fails the test.

Return to Ivan to have the result evaluated. If you fail, speak to him for a new attempt; a finished transformation alone does not mean you passed.

Locations in this step

1 location
  1. Ivan Sidorenko1 job_gun
    Details
Map preview job_gun
1. Ivan Sidorenko · 120, 138 1

1. Ivan Sidorenkojob_gun · 120, 138

Open full map

Become a Rebellion

Speak to Ivan in the graduation area after he approves the shooting test. Spend remaining skill points, accept the Rebellion promotion and collect Freedom Flame.

Locations in this step

1 location
  1. Ivan Sidorenko - graduation1 job_gun · Ivan Sidorenko
    Details
Map preview job_gun
1. Ivan Sidorenko - graduation · 220, 132 1

1. Ivan Sidorenko - graduationjob_gun · 220, 132

Open full map
JOB CHANGE COMPLETE

Rebellion promotion complete

Your profession changes during this conversation. You can now train the new class.

MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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