Two eras. Separate data.
Renewal and Pre-Renewal use independent database files. Monster stats, drops, skills, item properties, quests and active NPC scripts come from the matching rAthena configuration. Shared source records, such as map definitions, can appear in both databases.
| Database | Renewal | Pre-Renewal |
|---|---|---|
| Items | 29,356 | 6,169 |
| Monsters | 2,675 | 1,004 |
| Maps | 1,296 | 1,296 |
| Skills | 1,635 | 1,228 |
| Quests | 4,821 | 2,879 |
| NPCs & shops | 18,993 | 9,450 |
| Instances | 78 | 4 |
| Classes | 79 | 39 |
Where the information comes from
rAthena supplies server-side information. The imported revision is e985006171d2, imported on 2026-09-08. Individual pages link to the exact source revision, including source lines for spawns.
Renewal item descriptions come from the supplied iRO client’s System/itemInfo.lub. Renewal skill descriptions, requirements and tree layouts come from the iRO GRF. Pre-Renewal retains the previous ROenglishRE descriptions, maintained by llchrisll with original work by zackdreaver. Its skill rules remain separate and follow the Pre-Renewal rAthena data. Missing iRO item descriptions are not replaced with text from another ruleset.
Item icons, card illustrations, monster sprites and minimaps use the supplied iRO archive first, with kRO artwork where a resource is absent. Equipped character previews use the same archive priority; each SPR/ACT pair comes from one archive. Missing artwork is shown as unavailable; an unrelated image is never substituted.
What “spawn location” means
Static spawns follow the active script import graph. Disabled scripts and commented-out declarations are excluded. Literal scripted encounters are marked separately, because they can depend on quests, instance stages or events. Coordinates indicate spawn centers, and map-wide entries have no fixed marker.
Scripts can calculate monster IDs, map names, conditions and rewards at runtime. Those cannot all be resolved by a static import. A missing spawn record does not prove a monster is unobtainable. Quests show available journal text, objectives, NPC references and original scripts; source references are not a hand-verified walkthrough.
Server rates
Base EXP, Job EXP, normal drops, cards and MVP reward drops have independent multipliers. Displayed drop chances are capped at 100%. Server caps, level penalties, VIP bonuses, events, rounding rules and custom scripts can change the result. Comparisons between game versions use the unmodified 1× values.
Class paths & skill planner
The class directory groups unique playable jobs into evolution paths. Baby classes, high first-class copies, mounted variants and duplicate transcendent third classes are consolidated. High Wizard and High Priest remain distinct classes. The simulator starts with first classes; Novice points are excluded.
Skill layouts and Renewal requirements are extracted from client GRFs. When an iRO layout is absent, the supplied kRO layout is used; job-level point limits come from the version-specific rAthena experience database. Rebirth uses the transcendent second-job pool in place of the earlier second-job pool. The planner supports partial builds and optionally spends later-stage points on earlier skills.
Artwork coverage
| Artwork available | Renewal | Pre-Renewal |
|---|---|---|
| Items | 24,011 / 29,356 | 6,060 / 6,169 |
| Monsters | 2,470 / 2,675 | 939 / 1,004 |
| Skills | 1,309 / 1,635 | 991 / 1,228 |
| Maps | 1,296 / 1,296 | 1,296 / 1,296 |
| NPCs & shops | 6,492 / 18,993 | 4,801 / 9,450 |
Credits & ownership
RagnarokSearch is an independent fan project and is not affiliated with Gravity. Ragnarok Online, its characters and original artwork belong to Gravity. rAthena data and derived importer code are provided under GPL-3.0-or-later; translation credits and original notices are preserved in the project’s source documentation.