Game version
Enforcer Shoes artwork from Ragnarok Online
RENEWAL / ITEMS

Enforcer Shoes

#22134Armor

Enforcer_Shoes

TypeArmor
Equipment positionFootgear
GenderBoth
Weight40
Buy price20 z
Sell price10 z
DEF12
Required level100
Armor level1

Description

These blood soaked shoes releases a terrible aura. ------------------------ Max HP + 3% Max SP + 3% Mdef + 10 Physical damage against all class enemies + 4% per level of Weapon Crush known. Reduces the variable casting time of Meteor Assault by 7% per level of Counter Slash, Weapon Blocking and Weapon Crush known. Reduces the cooldown of Hallucination Walk by 5 seconds per level of Weapon Blocking known. Bypass 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack per level of Counter Slash known. Enables Level 1 Power Maximize. Reduces the SP cost of Meteor Assault by 8. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases the damage of Meteor Assault by 1% for every base level. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases the damage of Meteor Assault by an additional 1% for every base level. Increases the damage of Meteor Assault by an additional 30% per level of Poison React known. ------------------------ Class: Shoes Defense: 12 Weight: 40 Requires Level: 100 Usable By: All Jobs

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Footgear
Jobs
All
Yes
Classes
All
Yes
Refineable
Yes
Trade

Item effect script

.@r = getrefine();
.@hpsp = 3;
.@a = getskilllv("GC_WEAPONCRUSH");
.@b = getskilllv("GC_WEAPONBLOCKING");
.@c = getskilllv("GC_COUNTERSLASH");
if (.@r >= 5) {
   .@hpsp += 7;
   .@dmg = BaseLevel;
   if (.@r >= 7) {
      .@hpsp += 10;
      .@dmg += BaseLevel + 30*getskilllv("AS_POISONREACT");
   }
   bonus2 bSkillAtk,"ASC_METEORASSAULT",.@dmg;
}
bonus bMaxHPrate,.@hpsp;
bonus bMaxSPrate,.@hpsp;
bonus bMdef,10;
skill "BS_MAXIMIZE",1;
bonus2 bSkillUseSP,"ASC_METEORASSAULT",8;
bonus bAtkRate,4*.@a;
bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*.@b;
bonus2 bIgnoreDefRaceRate,RC_All,20*.@c;
bonus2 bVariableCastrate,"ASC_METEORASSAULT",-7*(.@a+.@b+.@c);
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