Game version
Virtuous Lightbringer artwork from Ragnarok Online
RENEWAL / ITEMS

Virtuous Lightbringer [1]

#450403Armor

Virtuous_Light_US

TypeArmor
Equipment positionArmor
GenderBoth
Weight100
Buy price0 z
Sell price0 z
DEF100
Slots1
Required level100
Armor level1

Description

A divine armor worn by the arbiter of good and evil, who records humans' good and bad deeds. His virtuous judgment will now be handed down. ------------------------ Indestructible in battle. ------------------------ POW +15, SPL +15. ------------------------ Reduces damage taken from normal and boss monsters by 5%. ------------------------ Reduces damage taken from player by 7%. ------------------------ For every refine level (Up to refine level 15), Increases MaxHP and MaxSP by 3%. ------------------------ When refine level is 10 or higher, Increases ASPD by 10%, Increases physical and magical damage to all sizes enemy by 15% ------------------------ When refine level is 12 or higher, Additionaly increases physical and magical damage to all sizes enemy by 25%. Reduces damage taken from Undead and Demon race monster by 15%. ------------------------ When refine level is 14 or higher, Increases Holy magical damage by 60%. ------------------------ Type : Armor Def : 100 Weight : 100 Required Level : 100 Class : All Jobs

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Armor
Jobs
All
Yes
Classes
All
Yes
Refineable
Yes
Trade

Item effect script

.@r = getrefine();
bonus bUnbreakableArmor;
bonus bPow,15;
bonus bSpl,15;
bonus2 bSubClass,Class_Boss,5;
bonus2 bSubClass,Class_Normal,5;
bonus2 bSubRace,RC_Player_Doram,7;
bonus2 bSubRace,RC_Player_Human,7;
bonus bMaxHPrate,min(15,.@r)*3;
bonus bMaxSPrate,min(15,.@r)*3;
if (.@r>=10) {
   bonus bAspdRate,10;
   bonus2 bAddSize,Size_All,15;
   bonus2 bMagicAddSize,Size_All,15;
   if (.@r>=12) {
       bonus2 bAddSize,Size_All,25;
       bonus2 bMagicAddSize,Size_All,25;
       bonus2 bSubRace,RC_Demon,15;
       bonus2 bSubRace,RC_Undead,15;
       if (.@r>=14) {
            bonus2 bMagicAtkEle,Ele_Holy,60;
       }
   }
}
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