These shoes were worn by a man who made a living out of engineering. They contain the man's many years of experience.
Required Jobs: All Jobs
Increases the experience given from Formless race monsters by 5%.
Increases the experience given from Formless race monsters by an additional 1% per upgrade level of the item.
Awkwardly designed shoes though you can see the creator's intention to make these shoes with higher quality.
MaxHP/MaxSP +12%
Extra DEF/MDEF based on refine rate
A pair of shoes worn by evil hermits in Gonryun.
There's something malicious imbued within it.
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Reduce damage taken from Normal and Boss monsters by 5%.
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Reduce damage taken from Doram/Human Player by 10%.
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For every refine level, MHP +3%.
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When refined to +11 or higher,
ATK +15%, MATK +15%.
Reduce After Cast Delay by 15%.
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When refined to +13 or higher,
Additional ATK +25%, MATK +25%.
Reduce After Cast Delay by additional 25%.
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Set Bonus:
Evil Hermit Shoes [1]
Evil Snake Lord Card
All Basic Status +30, ATK +30%, MATK +30%.
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Set Bonus:
Evil Hermit Shoes [1]
Cloud Hermit Card
All Basic Status +10, ATK +10%, MATK +10%.
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Def: 60
Shoes that can be worn over regular footwear. They can be used alone, but their effect is limited.
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Malicious Soul damage +5%.
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For every 2 refine levels, MATK + 10.
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For every 3 refine levels, Damage of Malicious Soul additionally increased by 1%.
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Location: Shoes
These shoes were worn by a man who made a living out of performing exorcisms. These shoes contains the man's many years of experience.
Required Jobs: All Jobs
Increases the experience given from Demon race monsters by 5%.
Increases the experience given from Demon race monsters by an additional 1% per upgrade level of the item.
These shoes were worn by a man who made a living out of performing exorcisms. These shoes contains the man's many years of experience.
Increases the experience given from Demon race monsters by 5%.
Increases the experience given from Demon race monsters by an additional 1% per upgrade level of the item.
Shoes of Fallen Angels.
Increase exp gain from angel type monsters by 5%.
Increase exp gain from angel type monsters by additional 1% per 1 refine rate.
Shoes worn by the Seraphs themselves. Their eons of experience can be felt within them.
Increases the experience given from Angel race monsters by 5%.
Increases the experience given from Angel race monsters by an additional 1% per upgrade level of the item.
Shoes worn over regular footwear that provide additional effects. They can be used alone, but the effect is small.
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CRI +1, C.RATE +1.
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For every 3 refine levels, critical damage +2%.
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When refined to +10 or higher, CRI +3, P.ATK +1.
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Location : Shoes
These shoes were worn by a man who made a living out of catching fish. They contain the man's many years of experience.
Required Jobs: All Jobs
Increases the experience given from Fish race monsters by 5%.
Increases the experience given from Fish race monsters by an additional 1% per upgrade level of the item.
Shoes that men wear to keep a living by fishing. The old experience comes out of the shoes. Even foot odor and fish smell ... ?
EXP from fish monster + 5%
For every refinement upgrade, EXP from fish monster increases by +1%.
Shoes that can be worn over regular footwear. They can be used alone, but their effect is limited.
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Third Flame Bomb damage +5%.
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For every 2 refine levels, ATK + 10.
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For every 3 refine levels, Damage of Third Flame Bomb additionally increased by 1%.
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Location: Shoes
Shoes that can be worn in addition to shoes. It can also be used alone, but the effect is small.
MaxHP +10 per refine rate.
Increases physical damage against all size enemies by 5%.
Increases physical damage against all size enemies by additional 1% per 2 refine rate.
When equipped with Fire Dance Shadow Earring/Pendant/Shoes,
Increases Fire Dance damage by half of the sum of the refine rate.
Location: Shoes Weight: 0
Water powered shoes. Mitigate attacks from waterborne monsters.
MDEF + 3.
Increase water resistance by 5%.
MaxHP + 1%, MaxSP + 1% per 1 refine rate.
When equipped with Flower Shield, reduce incoming damage from water property type monsters by 5%.
Increase water resistance by additional 2% per 1 refine rate of Flower Shield.
When equipped with Flower Manteau, increase damage to water property type monsters by 5%.
Additional MaxHP + 1%, additional MaxSP + 1% per 1 refine rate of Flower Manteau.
When using VIP, increase item drop chance by 10%.
MaxHP+3%, MaxSP+3%.
When refined to +5 or higher, additional MaxHP + 7%, MaxSP + 7%, reduce after cast delay by 10%.
When refined to +7 or higher, additional MaxHP + 10%, MaxSP + 10%, reduce after cast delay by additional 10%.
When Spirit of Land Lv1 and Catnip Powdering Lv5 is learned, prevents cursed, reduce SP consumption of Catnip Meteor by 50.
When Spirit of Land Lv1 and Catnip Meteor Lv5 is learned, increase damage of Silvervine Stem Spear by 20%.
When Spirit of Land Lv1 and Nyang Grass Lv5 is learned, MATK + 50.
When Spirit of Land Lv1 and Silvervine Stem Spear Lv5 is learned, increase movement speed.
When Spirit of Land Lv1 and Silvervine Root Twist Lv5 is learned, MATK + 50.
Increase ASPD by 5% per 1 skill level of Chattering learned.
When Nyang Grass Lv5 is learned, ignores magical defense of all race by 100%.
Increase damage of Catnip Meteor by 10% per 1 skill level of Meow Meow learned.
A popular brand in the Kingdom of Rune Midgard, with a fluffy fish print on the shoe.
Max HP + 3%
Max SP + 3%
Mdef + 10
If Spirit Of Sea is known,
Immune to Sleep, Stun and Stone for 30 seconds when using Grooming.
If Grooming is level 5,
Reduces fixed casting time of skills by 50%.
Prevents the user from being knocked back.
Reduces the variable casting time of Seafood-based Skills by 10% per level of Tasty Shrimp Party known.
Seafood-Based Skills:
Bunch of Shrimp,
Tuna Belly,
Grooming,
Purring,
Tasty Shrimp Party,
Fresh Shrimp,
Tuna Party.
Increases the recovery rate of recovery skills by 10% per level of Purring known.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Reduces the global delay of skills by 10%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Reduces the global delay of skills by an additional 10%.
A pair of turquoise long boots imbued with power of the earth.
Max HP + 500
Mdef + 2
Reduces damage taken from Earth property attacks by 15%.
Set Bonus
Forest Staff [2]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 40%.
Reduces the damage of Fire property magical attacks on targets by 30%.
Increases damage taken from Fire property attacks by 50%.
Set Bonus
Empowered Forest Staff [1]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 60%.
Reduces the damage of Fire property magical attacks on targets by 60%.
Increases damage taken from Fire property attacks by 50%.
A pair of shoes that were blessed by Freyr, the god of earth and the son of Njord. His blessing would release its owner from pain.
Agi + 2
Increases the recovery rate of Red Potion, Orange Potion, Yellow Potion, and White Potion consumables by 20%.
Set Bonus
Fricco's Shoes
Falcon Muffler
Odin's Blessing [1]
Agi + 3
Max HP + 5%
Max SP + 5%
Ignore defense of all race monsters (except player) by 5%.
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For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
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When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
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Location : Shoes
ATK + 3%.
For every 2 refine level, increase melee/ranged physical damage by 1%.
When refine level is 10, P.ATK + 2.
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Set Bonus:
Full Power Shadow Shoes
Physical Power Shadow Shield
ATK + 3%.
If the sum of refine rate is 18 or higher,
POW + 3, P.ATK + 3.
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Location : Shoes