ATK + 15.
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Increases melee and long-ranged physical damage by 3%.
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When refined to +7, ASPD + 3%.
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When refined to +9, reduces Variable Casting Time and After Cast Delay by 3%.
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[Weapon Grade Bonus]
[Grade D] ATK + 1%, ATK + 15.
[Grade C] When refined to +9, P.ATK + 3.
[Grade B] When refined to +11, POW + 1, CON + 1.
[Grade A] Increases physical damage against all property enemies by 10%. When refined to +11, increases physical damage against all size enemies by 10%.
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.
Only for Guillotine Cross Classes.
Reduces Dark claw cool down time for 10 seconds.
Each refine rate additionally reduces Dark claw cool down time for 2 seconds.
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With Guillotine Cross Shadow Weapon, can get additional effect.
Add Dark Illusion 20% damage, Black Claw 1Lv activated with a certain probability during a physical attack.
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With the all of Thief Shadow 2type, Assassin Shadow 2type, Guillotine Cross Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0