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Results for “Immune Shield” in Renewal

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Immune Shield

Immune Shield [1]

#2168 · Armor · Shield
DEF
55
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
Very unique, square formed shield with a special jewel on it which protects from physical power. Reduces damage taken from Neutral property attacks by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12. If upgrade level is +7 or higher, Reduces damage taken from Neutral property attacks by an additional 5%. If upgrade level is +9 or higher, Reduces damage taken from Water, Earth, Fire and Wind property attacks by 5%.
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Immuned Shield Box

Immuned Shield Box

#17122 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
This box cannot be traded with others. A box containing 1 Immune Shield Very unique, square formed shield with a special jewel on it which protects from physical power. If upgraded to +5 or higher, increases 1% of tolerance against Neutral attack. (The tolerance increase is limited to refine level 12) per refine level. If upgraded to +7 increased tolerance against Neutral by 5% If upgraded to +9 or higher increases tolerance to Water, Earth, Fire, and Wind by 5% Once you open the box, it cannot be refunded.
Full item details & effects
Athena Shield (Shadow)

Athena Shield (Shadow)

#24026 · Shadowgear · Shadow shield
Weight
0
Buy value
0 z
Sell value
0 z
A shield worn to enhance physical defense. Max HP + 10 per upgrade level of the item. Def + 10 If upgrade level is +7 or higher, Additional Def + 10 Set Bonus Athena Shadow Shield Immune Shadow Armor Def + 1 per upgrade level of Athena Shadow Shield and Immune Shadow Armor. If the combined upgrade levels of Athena Shadow Shield and Immune Shadow Armor are +15 or higher, Reduces damage taken from Neutral property attacks by 1%.
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Divine Protect Shield

Divine Protect Shield

#410348 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A flying shield designed to provide absolute protection to the wearer. It is said to be fueled by the purest form of magical energy. ------------------------ MHP + 10% , MSP + 10%. ------------------------ Immune to Confusion and Hallucination. ------------------------ DEF + 100, MDEF + 20 ------------------------ Enables to use Lv.3 Shield Spell. ------------------------ Reduce damage taken from Player by 10%. ------------------------ When Base VIT is 60 or higher, Every 5 seconds, restore 300 HP and 30 SP. Reduce Variable Casting Time by 30%. ------------------------ When Base VIT is 90 or higher, Every 5 seconds, restore additional 300 HP and 30 SP.] DEF + 200, MDEF + 40. Reduce Fixed Casting Time by 0.5 seconds. ------------------------ Def: 0 Location: Middle
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God-Devouring Demonic Shield

God-Devouring Demonic Shield [1]

#460077 · Armor · Shield
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
A cursed shield that is said to be able to devour god. It might reveal a hidden power when combined with certain sword souls. ------------------------ Mdef + 10. ------------------------ Immune to knockback. ------------------------ ASPD + 2, ATK + 10%, MATK + 10%. ------------------------ Reduce SP consumption when using skills by 10%. ------------------------ For every 2 refine level, reduce physical damage taken from all size monsters by 1%. ------------------------ When refined to +7 or higher, ASPD + 15%. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 5%. ------------------------ When refined to +11 or higher, increase melee, long ranged physical, and all property magic damage by 7%. ------------------------ Set Bonus: God-Devouring Demonic Shield [1] Mysteltainn Card Increase physical and magical damage against Large and Medium sized monsters by 20%. ------------------------ Set Bonus: God-Devouring Demonic Shield [1] Ogretooth Card Increase physical and magical damage against Small and Large sized monsters by 20%. ------------------------ Set Bonus: God-Devouring Demonic Shield [1] Executioner Card Increase physical and magical damage against Small and Medium sized monsters by 20%. ------------------------ Def : 100
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Immune Shadow Armor

Immune Shadow Armor

#24027 · Shadowgear · Shadow armor
Weight
0
Buy value
0 z
Sell value
0 z
An armor worn to enhance physical defense. Max HP + 10 per upgrade level of the item. Reduces damage taken from Neutral property attacks by 1%. Set Bonus Athena Shadow Shield Immune Shadow Armor Def + 1 per upgrade level of Athena Shadow Shield and Immune Shadow Armor. If the combined upgrade levels of Athena Shadow Shield and Immune Shadow Armor are +15 or higher, Reduces damage taken from Neutral property attacks by 1%.
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Imperial Feather

Imperial Feather

#18823 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
50
Buy value
10 z
Sell value
5 z
A hair accessory made from a griffon feather. Position: Middle Aspd + 1% Additional Aspd + 1%, if the users base Agi is 108 or higher. Aspd + 1, if the users base Agi is 108 or higher. Reduces damage taken from Wind property attacks by 5%. Set Bonus Imperial Feather Imperial Guard [1] Imperial Spear [1] Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%. Set Bonus Imperial Feather Imperial Ring [1] Reduces the variable casting time of Grand Cross by 100%. Increases the damage of Genesis Ray by 1% for every 30 base levels. Increases the damage of Grand Cross by 1% for every base level. Reduces the SP cost of Genesis Ray by 10. Set Bonus Imperial Feather Imperial Guard [1] Imperial Ring [1] Imperial Spear [1] Reduces the SP cost of Banishing Point by 15. Reduces the SP cost of Cannon Spear by 10. Reduces the SP cost of Grand Cross by 30. Reduces the SP cost of Shield Press by 5. Set Bonus Imperial Feather Royal Guard Necklace ATK + 40 Additional ATK + 60, if the users base Agi is 108 or higher. Additional ATK + 80, if the users base Agi is 120 or higher. Aspd + 3% Additional Aspd + 5%, if the users base Agi is 108 or higher. Additional Aspd + 7%, if the users base Agi is 120 or higher. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Agi is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Agi is 120 or higher. Immune to Blind and Silence. Set Bonus Imperial Feather Imperial Glove [1] Reduces the cooldown of Overbrand by 2 seconds. Increases long-ranged damage on targets by 2% per level of Cannon Spear known. Increases long-ranged damage on targets by an additional 2% per level of Overbrand known. Increases the damage of Cannon Spear by 30%. Increases the damage of Overbrand by 20%.
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Mammoth Shadow Earring

Mammoth Shadow Earring

#24672 · Shadow Gear · Shadow right accessory
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increases critical damage by 1%. ------------------------ For every 2 refine level, additional increases critical damage by 1%. ------------------------ If refine rate is 9 or higher, increases melee/ranged physical damage by 3%. ------------------------ Set Bonus Mammoth Shadow Set (Armor, Shield, Shoes, Weapon, Earring, Pendant) ATK +1% if the sum of refine rate is 45 or higher, immune to knockback. Location : Earring
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Patron Scroll

Patron Scroll

#12853 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
Have chance to obtain various precious item, including Mistress Card, Sealed Berzebub Card, Sealed Eddga Card, Hankie In Mouth, Snowman Hat, Cat Ears Beret, Immuned Shield and etc.
Full item details & effects
Royal Alberta Cape

Royal Alberta Cape [1]

#480540 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the merchant union of Alberta. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Alberta Cape [1] Drake Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Alberta Cape [1] Pirate Skeleton Card MHP + 15%. Increase long-range physical damage by 20%. When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%. ------------------------ Def : 0
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Royal Geffen Cape

Royal Geffen Cape [1]

#480520 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A cloak worn by the Geffen Royal Wizard Association. ------------------------ Increase all property magic damage by 20%. ------------------------ Immune to Knockback. ------------------------ For every 2 refine level, MATK + 20, CON + 2, SPL + 2. ------------------------ For every 3 refine level, increase all property magic damage by 7%, increase magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all property enemies by 15%. ------------------------ When refined to +10 or higher, MATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%. ------------------------ When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Geffen Cape [1] Dracula Card Increase magic damage against Boss enemies by 40%. When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack. ------------------------ Set Bonus: Royal Geffen Cape [1] Nightmare Verit Card MHP + 15%. Increase all property magic damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack. ------------------------ [Grade Bonus] [Grade D] MATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] S.MATK + 20. [Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ Def : 100
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
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Stability Shadow Shield

Stability Shadow Shield

#24090 · Shadowgear · Shadow shield
Weight
0
Buy value
0 z
Sell value
0 z
A shield worn to enhance status resistance. Account Bound Max HP + 10 per upgrade level of the item. Def + 3 Increases resistance to Bleed, Curse, Frozen and Stun by 1% per 2 upgrade levels of the item. Increases resistance to Blind, Silence, Sleep and Stone Curse by 1% per upgrade level of the item. Set Bonus Stability Shadow Shield Unfreezing Shadow Earring Unfreezing Shadow Pendant Unfreezing Shadow Weapon Def + 4 If the combined upgrade levels of Stability Shadow Shield, Unfreezing Shadow Earring, Unfreezing Shadow Pendant and Unfreezing Shadow Weapon are +30 or higher, Immune to Frozen.
Full item details & effects
Unfreezing Shadow Earring

Unfreezing Shadow Earring

#24100 · Shadowgear · Shadow right accessory
Weight
0
Buy value
10 z
Sell value
5 z
An earring worn to enhance frozen resistance. Account Bound Max HP + 10 per upgrade level of the item. Def + 1 Increases resistance to Frozen by 1% per upgrade level of the item. Set Bonus Stability Shadow Shield Unfreezing Shadow Earring Unfreezing Shadow Pendant Unfreezing Shadow Weapon Def + 4 If the combined upgrade levels of Stability Shadow Shield, Unfreezing Shadow Earring, Unfreezing Shadow Pendant and Unfreezing Shadow Weapon are +30 or higher, Immune to Frozen.
Full item details & effects
Unfreezing Shadow Pendant

Unfreezing Shadow Pendant

#24101 · Shadowgear · Shadow left accessory
Weight
0
Buy value
10 z
Sell value
5 z
A pendant worn to enhance frozen resistance. Account Bound Max HP + 10 per upgrade level of the item. Def + 1 Increases resistance to Frozen by 1% per upgrade level of the item. Set Bonus Stability Shadow Shield Unfreezing Shadow Earring Unfreezing Shadow Pendant Unfreezing Shadow Weapon Def + 4 If the combined upgrade levels of Stability Shadow Shield, Unfreezing Shadow Earring, Unfreezing Shadow Pendant and Unfreezing Shadow Weapon are +30 or higher, Immune to Frozen.
Full item details & effects
Unfreezing Shadow Weapon

Unfreezing Shadow Weapon

#24099 · Shadowgear · Shadow weapon
Weight
0
Buy value
10 z
Sell value
5 z
A glove worn to enhance frozen resistance. Account Bound ATK + 1 per upgrade level of the item. Def + 1 Increases resistance to Frozen by 1% per upgrade level of the item. Set Bonus Stability Shadow Shield Unfreezing Shadow Earring Unfreezing Shadow Pendant Unfreezing Shadow Weapon Def + 4 If the combined upgrade levels of Stability Shadow Shield, Unfreezing Shadow Earring, Unfreezing Shadow Pendant and Unfreezing Shadow Weapon are +30 or higher, Immune to Frozen.
Full item details & effects
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