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RENEWAL DATABASE

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Prison” in Renewal

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Prison

#29300 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Affects AGI, Attack speed, ATK bonuses, Cast time, Skill delay / cooldown, DEX, Max HP, INT, LUK, MATK bonuses, STR, VIT. See item details for conditions.
Full item details & effects
Prison Uniform

Prison Uniform

#15040 · Armor · Armor
DEF
5
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
150
Buy value
10 z
Sell value
5 z
A striped uniform that any prisoner will wear. There are some blood spots here and there, but they are old and faded. Property: Neutral Required Jobs: All Jobs Hit + 1 per upgrade level of the item. Flee + 1 per upgrade level of the item. Set Bonus Prisoner's Uniform Shackles ATK + 5 Additional ATK + 1 per upgrade level of Shackles.
Full item details & effects
Prisoner's Diary

Prisoner's Diary [2]

#28619 · Book · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
175
Slots
2
Weight
80
Buy value
50,000 z
Sell value
25,000 z
There are traces of secretly written diaries of prisoners who were imprisoned unfairly. MHP + 5%, MSP + 5%. ATK + 20 per 2 refine rates. If refined to +7 or higher, increase physical/magical damage to undead, demon monsters by 10%. If refined to +9 or higher, additionally increase physical/magical damage to undead, demon monsters by 15%. If refined to +11 or higher, additionally increase physical/magical damage to undead, demon monsters by 15%. Location: Sage Type, Priest Type, Monk Type
Full item details & effects
Bloodied Shackle Ball

Bloodied Shackle Ball

#2655 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
400
Buy value
50,000 z
Sell value
25,000 z
A heavy steel ball attached to a shackle that was supposed to keep prisoners from escaping in an earlier era. However, prisoners outfitted with this ball managed to use it as a weapon. Set Bonus Bloodied Shackle Ball Shackles ATK + 50 Reduces damage taken from Skel Prisoners and Zombie Prisoners by 20%.
Full item details & effects
Glove Save Rimnil

Glove Save Rimnil [1]

#2984 · Armor · Accessory
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Gloves made from the skin of the boar Saehrimnir, whose flesh is replenished no matter how much is stripped away. Increases the experience given from all monsters by 5%. Increases damage taken from all monsters by 5%. Set Bonus Saehrimnir Gloves [1] Gajomart Card Increases the experience given from Plant race monsters by 5%. Increases damage taken from Plant race enemies by 10%. Set Bonus Saehrimnir Gloves [1] Gullinbursti Card Increases the experience given from Fish race monsters by 5%. Increases damage taken from Fish race enemies by 10%. Set Bonus Saehrimnir Gloves [1] Mini Demon Card Increases the experience given from Brute race monsters by 5%. Increases damage taken from Brute race enemies by 10%. Set Bonus Saehrimnir Gloves [1] Skeleton General Card Increases the experience given from Insect race monsters by 5%. Increases damage taken from Insect race enemies by 10%. Set Bonus Saehrimnir Gloves [1] Iron Fist Card Increases the experience given from Formless race monsters by 5%. Increases damage taken from Formless race enemies by 10%. Set Bonus Saehrimnir Gloves [1] Ancient Worm Card Increases the experience given from Demon race monsters by 5%. Increases damage taken from Demon race enemies by 10%. Set Bonus Saehrimnir Gloves [1] Explosion Card Increases the experience given from Dragon race monsters by 5%. Increases damage taken from Dragon race enemies by 10%. Set Bonus Saehrimnir Gloves [1] Zombie Prisoner Card Increases the experience given from Undead race monsters by 5%. Increases damage taken from Undead race enemies by 10%. Set Bonus Saehrimnir Gloves [1] Christmas Cookie Card Increases the experience given from Angel race monsters by 5%. Increases damage taken from Angel race enemies by 10%. Set Bonus Saehrimnir Gloves [1] Am Mut Card Increases the experience given from Demi-Human race monsters by 5%. Increases damage taken from Demi-Human race enemies by 10%.
Full item details & effects
Thief Handcuff

Thief Handcuff [1]

#2913 · Armor · Accessory
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
240
Buy value
20 z
Sell value
10 z
Handcuffs designed to chain the greater thieves. It's very solid so it can't broken. ATK + 5 Set Bonus Blinker Thief Handcuffs ATK + 10 Set Bonus Bloodied Shackle Ball Thief Handcuffs ATK + 10 Set Bonus Prisoner's Uniform Thief Handcuffs ATK + 2 per upgrade level of Prison Uniform up to a maximum upgrade level of 10. Set Bonus Shackles Thief Handcuffs ATK + 1 per upgrade level of Shackles up to a maximum upgrade level of 10.
Full item details & effects
Zealotus Mask

Zealotus Mask

#5121 · Armor · Headgear (Top + Mid)
DEF
3
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
This mask, which issymbolic of Zealotus,mistress of the Glast Heim Underground Prison, makes its wearer feel like looking down on normal human peons. Position: Upper Increases damage against Demi-Human monsters by 5% Reduces damage from Demi-Human monsters by 5%. Increases damage against Human Player monsters by 5% Reduces damage from Human Player monsters by 5%.
Full item details & effects
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