
PRE-RENEWAL / ITEMS
Glorious Pistol
#13110Weapon
Krieger_Pistol1
TypeWeapon
Weapon classRevolver
Equipment positionWeapon (Two-Handed)
GenderBoth
Weight0
Buy price0 z
Sell price0 z
ATK80
Required level80
Weapon level4
Description
Physical Attack Strength to Demihuman monsters +55%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : When using [Trigger Happy Shot], auto-casts Lv.1 [Coin Flip].
[Trigger Happy Shot] attack strength increases based on refine level.
Class: Revolver
Attack: 80
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger
English Pre-Renewal client description. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon (Two-Handed)
- Jobs
- Gunslinger
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Storage
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
bonus2 bAddRace,RC_DemiHuman,55;
bonus2 bAddRace,RC_Player_Human,55;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
bonus bUnbreakableWeapon;
if (getrefine()>5) {
bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2);
bonus2 bAddRace,RC_Player_Human,pow(getrefine()-4,2);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
}
if (getrefine()>8) {
bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000;
bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2;
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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