Quest guides
A new profession. A door finally open.
Everything you need, from the first conversation to the last reward.
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51 guidesTraining Grounds Novice Test
Get Hanson to recommend your chosen first class. Follow all 22 answers, collect the matching supplies and continue to the job-change guild.
Swordsman Job Change
Join the Swordsman Guild with the Pre-Renewal route, from registration to your final promotion.
Mage Job Change
Join the Mage Guild with the Pre-Renewal route, from registration to your final promotion.
Archer Job Change
Join the Archer Guild with the Pre-Renewal route, from registration to your final promotion.
Acolyte Job Change
Join the Acolyte Guild with the Pre-Renewal route, from registration to your final promotion.
Merchant Job Change
Join the Merchant Guild with the Pre-Renewal route, from registration to your final promotion.
Thief Job Change
Join the Thief Guild with the Pre-Renewal route, from registration to your final promotion.
Knight Job Change
Pass the Chivalry’s collection, knowledge, combat and conduct tests, then return to the captain.
Assassin Job Change
Identify the real targets, cross the survival room and keep the necklace needed for the final Assassin promotion.
Priest Job Change
Finish the pilgrimage, resist the four temptations and return to Bishop Paul for the Priest ordination.
Wizard Job Change
Prepare for the elemental rooms, pass Raulel’s knowledge test and complete the Wizard Guild promotion.
Hunter Job Change
Apply in Hugel, collect your assigned materials and pass the precision hunt in Payon.
Blacksmith Job Change
Pass the trade exams, deliver the forged weapon and return the Hammer of Blacksmith to Altiregen.
Crusader Job Change
Complete the endurance and purification trials with the castle locations for your selected game version.
Monk Job Change
Study the oath, choose the endurance exercise and finish the invisible-wall trial before taking the Monk vows.
Rogue Job Change
Pass Markie’s exam, pay Mr. Smith’s fee and follow your assigned contact through the tunnel.
Sage Job Change
Pass the Academy’s written and practical exams, complete your assigned research branch and submit the thesis.
Alchemist Job Change
Complete the guild’s laboratory training, learn mixtures, assist the Juno experiment and graduate with a creation guide.
Bard Job Change
Befriend Lutie’s snowman, complete Lalo’s singing test and choose whether to bring trunks for an instrument.
Dancer Job Change
Apply at the theatre, complete Bijou’s interview and follow the dance calls through to the final Poring.
TaeKwon Kid Job Change
Train with Phoenix, answer the martial-arts questions and begin the TaeKwon path.
Gunslinger Job Change
Earn Wise Bull Horn’s recommendation and return to the Gunslinger Guild for your weapon and promotion.
Ninja Job Change
Find the hidden Ninja Guild, deliver Kuuga Gai’s letter and collect both sets of crafting materials.
Super Novice Job Change
Stay on the Novice path, gather Tzerero’s supplies and become a Super Novice.
Soul Linker Job Change
Help Maia reach the spirits, hear all three stories and complete the Soul Linker initiation.
TaeKwon Master Job Change
Complete the Sun, Moon and Star trials, solve the teachers’ riddles and report back to Moogang.
Rebirth: Become a High Novice
Prepare for rebirth, reach the Heart of Ymir and begin your original class path again as a High Novice.
Lord Knight Job Change
Continue the reborn Knight path, become a High Swordsman and receive the Lord Knight promotion in Valkyrie’s hall.
High Priest Job Change
Continue the reborn Priest path, become a High Acolyte and receive the High Priest promotion in Valkyrie’s hall.
High Wizard Job Change
Continue the reborn Wizard path, become a High Mage and receive the High Wizard promotion in Valkyrie’s hall.
Whitesmith Job Change
Continue the reborn Blacksmith path, become a High Merchant and receive the Whitesmith promotion in Valkyrie’s hall.
Sniper Job Change
Continue the reborn Hunter path, become a High Archer and receive the Sniper promotion in Valkyrie’s hall.
Assassin Cross Job Change
Continue the reborn Assassin path, become a High Thief and receive the Assassin Cross promotion in Valkyrie’s hall.
Paladin Job Change
Continue the reborn Crusader path, become a High Swordsman and receive the Paladin promotion in Valkyrie’s hall.
Champion Job Change
Continue the reborn Monk path, become a High Acolyte and receive the Champion promotion in Valkyrie’s hall.
Professor Job Change
Continue the reborn Sage path, become a High Mage and receive the Professor promotion in Valkyrie’s hall.
Creator Job Change
Continue the reborn Alchemist path, become a High Merchant and receive the Creator promotion in Valkyrie’s hall.
Clown Job Change
Continue the reborn Bard path, become a High Archer and receive the Clown promotion in Valkyrie’s hall.
Gypsy Job Change
Continue the reborn Dancer path, become a High Archer and receive the Gypsy promotion in Valkyrie’s hall.
Stalker Job Change
Continue the reborn Rogue path, become a High Thief and receive the Stalker promotion in Valkyrie’s hall.
Ayothaya Dungeon Entrance
Make the protective threads, unlock each floor separately, and follow the trail all the way to Boonthom’s final thanks.
Amatsu Dungeon Entrance
Help the lord’s mother, obtain your own permit and open the castle route to the Tatami Maze and deeper floors.
Turtle Island Entrance
Hear Grandpa Turtle’s directions and arrange the boat passage to Turtle Island and its dungeon.
Biolabs Entrance
Solve Fishbone’s escape room and activate the sewer route. The permit, the completed escape and the third-floor level check are separate milestones.
Moscovia Dungeon Entrance
Find Whale Island, commission the Gusli and convince the Csar before opening the forest and dungeon route.
Rachel Sanctuary Entrance
Open the temple, finish Lost Child, find the Small Key and uncover the sanctuary’s secret before the final report.
Brasilis Dungeon Entrance
Solve the museum’s bathroom ritual, meet the ghost and open the sewer route into Brasilis Dungeon.
Kiel Hyre Dungeon Entrance
Follow Elly’s story through the cottage puzzles and robot factory. Floor 1 opens early; floor 2 follows the full Kiehl investigation.
Nameless Island & Cursed Monastery Entrance
Investigate the missing official, survive nightfall and finish the king’s story after monastery access is already open.
Juperos Core Entrance
Open the temporary restricted-area gate, clear a security corridor and ride the defended elevator to the core.
Thanatos Tower Entrance & Upper Floors
Sign the work contract, open the group gate and collect the five keys. Finish the journal before choosing the optional summit expedition.
Every guide includes the final turn-in. Green milestones show when access is available; optional steps continue the story or collect the remaining rewards.