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Database version
Dungeon entrance quests
Pre-Renewal · Rachel

Rachel Sanctuary Entrance

Open the temple, finish Lost Child, find the Small Key and uncover the sanctuary’s secret before the final report.

17 stepsClickable database referencesCopy any /navi
BEFORE YOU SET OUT

Pack for the whole quest

  • Base Level 60 or higher. The Lost Child prerequisite is included below.
  • The server-wide temple donation goal must already be reached: 10,000 donations of 50,000 Zeny. This is a shared server milestone, not a fee each character must pay.
20 × FirecrackerNemma’s celebration.
40 × Glacial HeartGiven to the Pope’s Office Guard.
At the finish
  • An Old Purple Box from Vincent during Lost Child.
  • Access to ra_san01 · Freya's Sacred Precinct F1 and then the full sanctuary route.
  • Final Base and Job EXP from Zhed after the sanctuary scene.
THE WALKTHROUGH

One step at a time

Click a location to copy its command, then paste it into the game chat.

Part 1 · Reopen the temple

Ask Nemma about the locked temple

After the shared donation goal is met, speak to Nemma about the broken gate. If she still only accepts donations, the server has not reached this stage yet.

Locations in this step

1 location
  1. Nemma1 ra_temple
    Details
Map preview ra_temple
1. Nemma · 116, 174 1

1. Nemmara_temple · 116, 174

Open full map

Learn about the unlocked window

Talk to the Kid by the lake until the candy conversation appears. Say you like candy and ask about the story. Keep speaking until he tells you about the temple’s open window.

Locations in this step

1 location
  1. Kid by the lake1 rachel · Kid
    Details
Map preview rachel
1. Kid by the lake · 243, 37 1

1. Kid by the lakerachel · 243, 37

Open full map

Enter the window and investigate the noises

Approach the western window to enter the dark temple. Follow the corridor north, then east, and pass the statue room toward the southern hallway. Trigger the noise conversations on the way to the stairs.

Locations in this step

4 locations · 2 maps
  1. Window entrance1 ra_temple · zawa00
    Details
  2. First corridor2 que_rachel · zawa02
    Details
  3. Second corridor3 que_rachel · zawa03
    Details
  4. Crash near the stairs4 que_rachel · zawa04
    Details
Map preview ra_temple

1. Window entrancera_temple · 67, 209

Open full map

Investigate the bloodstains upstairs

Go upstairs and through the room behind the statue. Approach the Bloody Spot and investigate repeatedly until you are told to leave. Return down the stairs toward the main doors.

Locations in this step

1 location
  1. Bloody Spot1 que_rachel
    Details
Map preview que_rachel
1. Bloody Spot · 28, 315 1

1. Bloody Spotque_rachel · 28, 315

Open full map

Push open the front gate and report to Nemma

Walk through the entrance-hall trigger, then push or kick open the front gate. Speak to Nemma outside. The temple interior is now accessible, but the dungeon is still locked.

Locations in this step

3 locations · 2 maps
  1. Entrance hall1 que_rachel · nemma01
    Details
  2. Front gate2 que_rachel · Quest Temple Exit
    Details
  3. Nemma3 ra_temple
    Details
Map preview que_rachel
1. Entrance hall · 170, 37 1

1. Entrance hallque_rachel · 170, 37

Open full map

Finish Panno’s account and deliver the Firecrackers

Ask Panno whether she opened the gate, then speak to her again for the rest of the explanation. Return to Nemma and deliver 20 Firecrackers. Finish the celebration conversation.

Locations in this step

2 locations · 2 maps
  1. Panno1 ra_temin
    Details
  2. Nemma2 ra_temple
    Details
Map preview ra_temin
1. Panno · 170, 46 1

1. Pannora_temin · 170, 46

Open full map

Part 2 · Lost Child prerequisite

Begin Vincent’s Lost Child request

Visit Vincent and accept his request to find Phobe and the missing jewel. If you already completed Lost Child, continue at Zhed’s audience request below.

Locations in this step

1 location
  1. Vincent1 ra_in01
    Details
Map preview ra_in01
1. Vincent · 384, 246 1

1. Vincentra_in01 · 384, 246

Open full map

Question Logan, Manson and Jenny

Speak to Logan outside, then Manson inside the house, then Jenny in northwest Rachel. Finish each lead in order.

Locations in this step

3 locations · 2 maps
  1. Logan1 rachel
    Details
  2. Manson2 ra_in01
    Details
  3. Jenny3 rachel
    Details
Map preview rachel
1. Logan · 114, 232 1

1. Loganrachel · 114, 232

Open full map

Follow the merchants’ lead into the field

Question both Idle Merchants, then meet the Suspicious Man in the field. Finish the encounter, heal if needed and return to Vincent with what you learned.

Locations in this step

4 locations · 3 maps
  1. First Idle Merchant1 rachel · Idle Merchant
    Details
  2. Second Idle Merchant2 rachel · Idle Merchant
    Details
  3. Suspicious Man3 ra_fild01
    Details
  4. Vincent4 ra_in01
    Details
Map preview rachel

1. First Idle Merchantrachel · 138, 73

Open full map

Find Phobe and resolve Vincent’s request

After Vincent explains the situation, speak to the Kid, Phobe, in southeast Rachel. Return to Vincent, tell Jenny the good news and return to Vincent again. Collect his box and accept the delivery to Zhed.

Locations in this step

3 locations · 2 maps
  1. Phobe1 rachel · Kid
    Details
  2. Vincent2 ra_in01
    Details
  3. Jenny3 rachel
    Details
Map preview rachel
1. Phobe · 263, 32 1

1. Phoberachel · 263, 32

Open full map

Complete the Lost Child turn-in with Zhed

Tell High Priest Zhed that you are there on Vincent’s behalf. Finish the full conversation to complete Lost Child. Speak again to accept the Pope audience request.

Locations in this step

1 location
  1. High Priest Zhed1 ra_temin
    Details
Map preview ra_temin
1. High Priest Zhed · 277, 159 1

1. High Priest Zhedra_temin · 277, 159

Open full map

Part 3 · The sanctuary key

Give the hearts to the guard and meet the Pope

Carry 40 Glacial Hearts to the Pope’s Office Guard. Hand them over, enter the audience area and speak to the Pope. Her free-text questions accept your own answers. Finish the audience and return to Zhed.

Locations in this step

3 locations · 2 maps
  1. Pope’s Office Guard1 ra_temin · Pope's Office Guard
    Details
  2. Pope2 ra_temsky
    Details
  3. High Priest Zhed3 ra_temin
    Details
Map preview ra_temin
1. Pope’s Office Guard · 134, 128 1

1. Pope’s Office Guardra_temin · 134, 128

Open full map

Listen outside Zhed’s room

After Zhed asks you to leave, approach the wall outside his room to trigger the overheard conversation. Finish Niren’s conversation, then speak to Zhed again and ask about Bekento.

Locations in this step

2 locations
  1. Eavesdropping point1 ra_temin · hidden1
    Details
  2. High Priest Zhed2 ra_temin
    Details
Map preview ra_temin
1. Eavesdropping point · 288, 151 1

1. Eavesdropping pointra_temin · 288, 151

Open full map

Pick up the Small Key

Leave Zhed’s room through the marked point and accept the Small Key prompt. The key is recorded in the quest; it does not need a normal inventory slot.

Locations in this step

1 location
  1. Small Key trigger1 ra_temin · key1
    Details
Map preview ra_temin
1. Small Key trigger · 272, 143 1

1. Small Key triggerra_temin · 272, 143

Open full map
ACCESS UNLOCKED HERE

Sanctuary floor 1

The Small Key lets you open the Holy Ground entrance now. You may explore floor 1, but its south exit still leads to the story encounter until you finish the next part.

Use the key and investigate the sanctuary

Go upstairs to the Holy Ground entrance and choose Use Small Key. In floor 1, use the southern portal to the quest area. Walk north through the dialogue points and inspect the water at the raised edge.

Locations in this step

3 locations · 2 maps
  1. Holy Ground entrance1 ra_temin · saint1
    Details
  2. Quest area entrance2 que_san04 · imir1
    Details
  3. Water investigation3 que_san04 · imir3
    Details
Map preview ra_temin

1. Holy Ground entrancera_temin · 28, 319

Open full map

Finish Niren’s confrontation and leave the quest area

Continue Niren’s scene at the water and finish the return outside. The first-floor exit now resumes its ordinary routing to the sanctuary’s deeper floors.

Locations in this step

1 location
  1. Niren1 que_san04 · High Priestess Niren
    Details
Map preview que_san04
1. Niren · 122, 200 1

1. Nirenque_san04 · 122, 200

Open full map
ACCESS UNLOCKED HERE

The full sanctuary route

After the water investigation and Niren’s scene, the quest-area detour is removed. You can explore the connected sanctuary floors. The final report below is still needed for quest completion and EXP.

Part 4 · Optional for access, required to finish

OPTIONAL · ACCESS IS ALREADY AVAILABLE

Return to Zhed for the ending and EXP

Speak to Zhed one last time and finish the entire conversation. He awards the final Base and Job EXP and marks the Sanctuary quest complete. Dungeon access was already available before this reward turn-in.

Locations in this step

1 location
  1. High Priest Zhed1 ra_temin
    Details
Map preview ra_temin
1. High Priest Zhed · 277, 159 1

1. High Priest Zhedra_temin · 277, 159

Open full map

Guide notes & sources

Written as a walkthrough for Pre-Renewal. Linked items, monsters and maps stay in that database. Server-specific quest changes can differ.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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