
PRE-RENEWAL / ITEMS
Glorious Destruction Staff
#2002Weapon
Krieger_Twohand_Staff1
TypeWeapon
Weapon classTwo-Handed Staff
Equipment positionWeapon (Two-Handed)
GenderBoth
Weight0
Buy price20 z
Sell price10 z
ATK70
Required level80
Weapon level4
Description
Magic Attack strength to Demihuman monsters +15%.
Ignore 25% of Magic Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Magic Defense of Demihumans +5%, [Destruction] Lv 1 (Damage bonus of Destruction increases up to the upgrade level 14.)
+9 Upgrade : When using Lv. 10 [Lord of Vermilion], Lv. 10 [Meteor Storm] or Lv. 10 [Storm Gust],
has a chance of casting Lv. 10 [Safety wall].
Class: Two-Handed Staff
Attack: 70
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Mage Class / Acolyte Class / Soul Linker
English Pre-Renewal client description. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon (Two-Handed)
- Jobs
- Acolyte
- Yes
- Mage
- Yes
- Monk
- Yes
- Priest
- Yes
- Sage
- Yes
- Wizard
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Storage
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
.@r = getrefine();
bonus bMatkRate,15 + .@r;
bonus2 bMagicAddRace,RC_DemiHuman,15;
bonus2 bMagicAddRace,RC_Player_Human,15;
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;
bonus bUnbreakableWeapon;
if (.@r>5) {
bonus2 bMagicAddRace,RC_DemiHuman,(.@r-5)*2;
bonus2 bMagicAddRace,RC_Player_Human,(.@r-5)*2;
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(.@r-5)*2;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5+(.@r-5)*2;
}
if (.@r>8) {
bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1;
bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1;
bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1;
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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