PRE-RENEWAL / MONSTERS
Death Word
#1698FormlessMediumNeutral 3
Level65
HP18,990
SP1
Base EXP2,986
Job EXP4,912
ATK (min)622
ATK (max)1,102
DEF10
MDEF40
STR50
AGI75
VIT10
INT20
DEX140
LUK45
100% HIT160
95% FLEE280
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 176 ms
- Attack Motion
- 912 ms
- Damage Motion
- 300 ms
- Ai
- 21
- Class
- Normal
Behavior & elements
Elemental damage received
Neutral 3 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost0%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Bloody PageMiscellaneous · 7449 | 5% | 5% | |
Bookclip in MemoryMiscellaneous · 7015 | 3% | 3% | |
Death Word CardCard · 4388 | 0.01% | 0.01% | Cannot be stolen |
Kafra Legend Vol.1Miscellaneous · 11003 | 0.5% | 0.5% | |
Level 8 CookbookMiscellaneous · 7479 | 0.02% | 0.02% | |
Level 9 CookbookMiscellaneous · 7480 | 0.01% | 0.01% | |
Vidar's BootsArmor · 2418 | 0.1% | 0.1% | |
Worn Out PageMiscellaneous · 1097 | 40% | 40% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Death Word
13 static spawnsStatic entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Piercing AttackWeapon · 158 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Splash attackWeapon · 174 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
| Sucking BloodWeapon · 199 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













