Game version
PRE-RENEWAL / MONSTERS

Marozka's Guard

BruteLargeWater 4

GARM_R

Renewal
ANIMATION VIEWER

Marozka's Guard

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Elemental damage received Water 4 defense

NeutralNeu
100%
WaterWat
-50%
EarthEar
100%
FireFir
0%
WindWin
200%
PoisonPoi
25%
HolyHol
75%
DarkDar
75%
GhostGho
25%
UndeadUnd
25%
Level
73
HP
100,000
Base EXP
1,000
Job EXP
1,000

Combat

ATK
900–2,200
DEF
20
MDEF
23
100% HIT
219
95% FLEE
243

Attributes

STR
85
AGI
126
VIT
10
INT
50
DEX
95
LUK
60
AggressiveDetects hiddenStatus immuneNo knockback

Marozka's Guard drops

Your rates
20%
20%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
3 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
400 ms
Attack Delay
608 ms
Attack Motion
408 ms
Damage Motion
336 ms
Ai
21
Class
Boss

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Marozka's Guard

0 static spawns

No static spawns in the active configuration.

Scripted encounters 1 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

MapAmountRespawn delayPosition
Marozka's CaveMarozka's CaveTown & interior · mosk_que1Script controlled49, 156

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Marozka's Guard skills

3
SkillLevelChanceCast / delayState & targetCondition
Guided AttackWeapon · 17255%No added delay20 s recastattacktarget · cancelable: noalways0
Water Attribute AttackWeapon · 184520%No added delay5 s recastattacktarget · cancelable: noalways0
Water Attribute AttackWeapon · 184520%No added delay5 s recastchasetarget · cancelable: noskillused18

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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