PRE-RENEWAL / MONSTERS
Marozka's Guard
BruteLargeWater 4
Elemental damage received Water 4 defense
- NeutralNeu
- 100%
- WaterWat
- -50%
- EarthEar
- 100%
- FireFir
- 0%
- WindWin
- 200%
- PoisonPoi
- 25%
- HolyHol
- 75%
- DarkDar
- 75%
- GhostGho
- 25%
- UndeadUnd
- 25%
More combat details
- SP
- 1
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 608 ms
- Attack Motion
- 408 ms
- Damage Motion
- 336 ms
- Ai
- 21
- Class
- Boss
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Marozka's Guard
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Marozka's CaveTown & interior · mosk_que | 1 | Script controlled | 49, 156 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Marozka's Guard skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Guided AttackWeapon · 172 | 5 | 5% | No added delay20 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 5 | 20% | No added delay5 s recast | chasetarget · cancelable: no | skillused18 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.





