
PRE-RENEWAL / SKILLS
Venom Splasher
#141Weapon
AS_SPLASHER
View Venom Splasher in Renewal
Skill ID141
Max level10
Damage typeWeapon
TargetAttack
Venom Splasher skill description
Venom Splasher
Max Level: 10
12Requirement: Venom Dust 5, Poison React 5
Skill Form: Active
Description: When struck by this skill, the
target will then explode after a few seconds,
dealing splash damage around it and
Poisoning enemies by chance.
Each cast requires 1 Red Gemstone.
Higher skill levels not only increase damage,
but also make the timer shorter.
[Lv 1]: +550% ATK, 11 seconds to explode,
7.5 seconds cooldown
[Lv 2]: +600% ATK, 10 seconds to explode,
8.0 seconds cooldown
[Lv 3]: +650% ATK, 9 seconds to explode,
8.5 seconds cooldown
[Lv 4]: +700% ATK, 8 seconds to explode,
9.0 seconds cooldown
[Lv 5]: +750% ATK, 7 seconds to explode,
9.5 seconds cooldown
[Lv 6]: +800% ATK, 6 seconds to explode,
10.0 seconds cooldown
[Lv 7]: +850% ATK, 5 seconds to explode,
10.5 seconds cooldown
[Lv 8]: +900% ATK, 4 seconds to explode,
11.0 seconds cooldown
[Lv 9]: +950% ATK, 3 seconds to explode,
11.5 seconds cooldown
[Lv 10]: +1000% ATK, 2 seconds to explode,
12.0 seconds cooldown
Comments: The skill can only be used on an
enemy that has less than 3/4 of its HP
remaining, and does not work on Bosses.
After using the skill, it will enter a Cooldown
(you can use other skills, but cannot use
Venom Splasher). Learned levels of Poison
React increase the damage of this skill.
The damage dealt follows the element of your
equipped weapon and does not follow any +%
cards, although flat +ATK cards do work.
If the player is in Hiding or incapacitated, no
damage will be dealt. Damage is based on the
weapons and equipment being worn the
moment the explosion happens, not when it
is cast.
Requirements
Assassin
- Poison React level 5
- Venom Dust level 5
Resources & equipment
- Item Cost
- Item
- Red_Gemstone
- Amount
- 1
Level scaling
Database values before character stats, equipment and server-specific adjustments. A dash means that the source has no value for that level.
| Level | SP cost | Range (cells) | Hits | Splash (cells) | Cast time (ms) | Cooldown (ms) | Duration (ms) | Secondary duration (ms) |
|---|---|---|---|---|---|---|---|---|
| 1 | 12 | 1 | 1 | 2 | 1,000 | 7,500 | 11,000 | 60,000 |
| 2 | 14 | 1 | 1 | 2 | 1,000 | 8,000 | 10,000 | 60,000 |
| 3 | 16 | 1 | 1 | 2 | 1,000 | 8,500 | 9,000 | 60,000 |
| 4 | 18 | 1 | 1 | 2 | 1,000 | 9,000 | 8,000 | 60,000 |
| 5 | 20 | 1 | 1 | 2 | 1,000 | 9,500 | 7,000 | 60,000 |
| 6 | 22 | 1 | 1 | 2 | 1,000 | 10,000 | 6,000 | 60,000 |
| 7 | 24 | 1 | 1 | 2 | 1,000 | 10,500 | 5,000 | 60,000 |
| 8 | 26 | 1 | 1 | 2 | 1,000 | 11,000 | 4,000 | 60,000 |
| 9 | 28 | 1 | 1 | 2 | 1,000 | 11,500 | 3,000 | 60,000 |
| 10 | 30 | 1 | 1 | 2 | 1,000 | 12,000 | 2,000 | 60,000 |









