
PRE-RENEWAL / SKILLS
Acid Demonstration
#490Misc
CR_ACIDDEMONSTRATION
View Acid Demonstration in Renewal
Skill ID490
Max level10
Damage typeMisc
TargetAttack
Acid Demonstration skill description
Acid Demonstration
Max Level: 10
Skill Form: Physical attack - Misc Damage
Description: Attacks an enemy by throwing
both a Bottle Grenade and an Acid Bottle,
inflicting an amount of damage that is affected
by the skill's level, the caster's INT and the
target's VIT.
This skill only inflicts 50% of its damage on
other players, but it has the chance of
damaging that player's weapon or armor.
The damage dealt by each hit of Acid
Demonstration is:
[0.7 * (INT^2) * VIT] / (INT + VIT).
Consumes 1 Bottle Grenade and 1 Acid Bottle.
[Lv 1]: 1 Hit, 1% chance of destroying
[Lv 2]: 2 Hits, 2% chance of destroying
[Lv 3]: 3 Hits, 3% chance of destroying
[Lv 4]: 4 Hits, 4% chance of destroying
[Lv 5]: 5 Hits, 5% chance of destroying
[Lv 6]: 6 Hits, 6% chance of destroying
[Lv 7]: 7 Hits, 7% chance of destroying
[Lv 8]: 8 Hits, 8% chance of destroying
[Lv 9]: 9 Hits, 9% chance of destroying
[Lv 10]: 10 Hits, 10% chance of destroying
Comments: This skill deals massive
damage to just about anything in the game, but
even more so to enemies with high VIT.
This skill's damage is forced Neutral, ignores
enemy's DEF and FLEE and bypasses
Auto-Guard, Parrying, Cicada Skin Shedding,
and Mirror Image.
Crusader's Defender does not reduce Acid
Demonstration's damage, but equipment
based Anti-Ranged reductions such as
Horn Card and Alligator Card will work.
Pneuma, Wall of Fog, Kaupe and Flip
Tatami are all effective counters to this skill.
If the target has 0 VIT, the skill will miss entirely.
This can be achieved by using equipment
such as Succubus Card or Dimik Card.
Acid Demonstration's damage cannot be
increased by +% damage effects, flat +ATK
effects, buffs or anything else. It only looks at
your INT, the target's VIT and the target's
reductions. Demi-Human, Anti-Ranged and
Anti-Neutral reductions are all effective.
Requirements
Creator
- Bomb level 5
- Acid Terror level 5
Resources & equipment
- Item Cost
- Item
- Fire_Bottle
- Amount
- 1
- Item
- Acid_Bottle
- Amount
- 1
Level scaling
Database values before character stats, equipment and server-specific adjustments. A dash means that the source has no value for that level.
| Level | SP cost | Range (cells) | Hits | Cast time (ms) | Action delay (ms) |
|---|---|---|---|---|---|
| 1 | 30 | 9 | 1 | 1,000 | 1,000 |
| 2 | 30 | 9 | 2 | 1,000 | 1,000 |
| 3 | 30 | 9 | 3 | 1,000 | 1,000 |
| 4 | 30 | 9 | 4 | 1,000 | 1,000 |
| 5 | 30 | 9 | 5 | 1,000 | 1,000 |
| 6 | 30 | 9 | 6 | 1,000 | 1,000 |
| 7 | 30 | 9 | 7 | 1,000 | 1,000 |
| 8 | 30 | 9 | 8 | 1,000 | 1,000 |
| 9 | 30 | 9 | 9 | 1,000 | 1,000 |
| 10 | 30 | 9 | 10 | 1,000 | 1,000 |





