
PRE-RENEWAL / SKILLS
Ground Drift
#521Weapon
GS_GROUNDDRIFT
Skill ID521
Max level10
Damage typeWeapon
TargetGround
Description
Ground Drift
Max Level: 10
24Requirement: Spread Attack 7, Full Buster 5
Skill Form: Physical attack
Description: Plants Spheres into the ground
that will explode upon enemy approach.
The explosion's effect varies according to the
type of bullet.
Requires Grenade Launcher class weapon
and consumes a Sphere for each mine.
[Lv 1]: Damage +50, lasts 3 sec
[Lv 2]: Damage +100, lasts 6 sec
[Lv 3]: Damage +150, lasts 9 sec
[Lv 4]: Damage +200, lasts 12 sec
[Lv 5]: Damage +250, lasts 15 sec
[Lv 6]: Damage +300, lasts 18 sec
[Lv 7]: Damage +350, lasts 21 sec
[Lv 8]: Damage +400, lasts 24 sec
[Lv 9]: Damage +450, lasts 27 sec
[Lv 10]: Damage +500, lasts 30 sec
Flame Sphere: Pushes targets back 3 cells.
Water Sphere: 50% chance to Freeze.
Wind Sphere: 50% chance to Stun.
Poison Sphere: 50% chance to Poison.
Blind Sphere: 50% chance to Blind.
Comments: These mines can be stacked on
top of each other and will trigger all at once.
There is no limit to how many you can have
active at once, but keep in mind that even at
Lv10 they have a very short 30 sec duration.
Can be placed directly under targets.
The type of trap placed depends on the Sphere
equipped when the skill is used, but the
damage and effects are based on whatever
the Gunslinger has equipped when it is
activated. It is possible, for example, to place
traps using any Grenade Launcher and switch
to a weapon with +% damage cards or that
causes Status Effects, and those will be
activated along with the mine.
Sphere Mines do 100% ATK damage plus
the bonus damage listed by Skill Level.
English Pre-Renewal client description. Numeric server data above takes precedence when the client text differs.
