Dagger equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Dagger.
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MATK + 230.
Increases Abyss Square damage by 7% per 2 refine rate.
Increases From the Abyss damage by 10% per 3 refine rate.
Increases all property magical damage by 3% and increases attack speed (reduces delay after attack) by 7% per 4 refine rate.
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[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Abyss Square damage by additional 10%.
[Grade B] S.MATK +2.
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Weapon Lv: 5
Required Lv: 220
Foxtail equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Plant.
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Can't be destroyed.
MATK + 220.
Increases Howling of Chulho and Hyunrok Breeze damage by 6% per 2 refine rate.
Increases Hohogong Strike and Hyunrok Cannon damage by 7% per 3 refine rate.
Increases long ranged physical and all property magical damage by 4% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW, SPL +1.
[Grade C] Increases Howling of Chulho and Hyunrok Breeze damage by additional 10%.
[Grade B] P.ATK, S.MATK +1.
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Weapon Lv: 5
Required Lv: 220
Reduces damage from normal and boss monsters by 20%.
For every refine level,
Increases physical and magical damage for all attribute monsters by 3%.
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When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
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When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
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When using Gray Wolf Pendant, ATK +15%.
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When using Gray Wolf Ring, ATK +15%.
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When using Gray Wolf Earring, MATK +15%.
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When using Gray Wolf Necklace, MATK +15%.
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When using Wolf Orb (STR) Level 1, STR +15.
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When using Wolf Orb (AGI) Level 1, AGI +15.
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When using Wolf Orb (VIT) Level 1, VIT +15.
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When using Wolf Orb (INT) Level 1, INT +15.
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When using Wolf Orb (DEX) Level 1, DEX +15.
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When using Wolf Orb (STR) Level 2, POW +15.
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When using Wolf Orb (VIT) Level 2, STA +15.
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When using Wolf Orb (AGI) Level 2, WIS +15.
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When using Wolf Orb (INT) Level 2, SPL +15.
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When using Wolf Orb (DEX) Level 2, CON +15.
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When using Wolf Orb (DEF) Level 1, DEF +300.
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When using Wolf Orb (MDEF) Level 1, MDEF +30.
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When using Wolf Orb (Speed) Level 2, MHP and MSP +10%.
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When using Wolf Orb (Speed) Level 1, ASPD +10%.
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When using Wolf Orb (Caster) Level 1,
reduces variable casting time by 15%.
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When using Wolf Orb (After Cast Delay),
reduces global cooldown by 15%.
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When using Wolf Orb (Robust) Level 1,
for every base level, ATK +1.(Up to level 250)
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When using Wolf Orb (Robust) Level 2,
for every base level, MATK +1.(Up to level 250)
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When using Wolf Orb (Warrior) Level 2,
Ignore physical defense of all races enemies (including players) by 50%.
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When using Wolf Orb (Mage) Level 2,
Ignore magical defense of all races enemies (including players) by 50%.
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When using Wolf Orb (Caster) Level 2, MHP and MSP +10%.
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When using Wolf Orb (Fixed Casting) Level 1,
reduce fixed casting time by 70%.
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Def : 0
Location : Upper
The broom used by the witch looks like a regular broom, but it has a slight sense of magical power.
However, it seems that ordinary people cannot ride and fly.
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MATK +200.
Can't be destroyed.
Increases magical damage against formless race monsters by 10%.
Has a low chance to auto-cast Quagmire level 1 when receiving damage.
If refine rate is 7 or higher, MATK + 35, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases magical damage against formless race monsters by additional 10%.
If refine rate is 11 or higher, reduces global cooldown by 10%.
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[Bonus By Grade]
[Grade D] S.MATK +2.
[Grade C] SPL +3, S.MATK +1.
[Grade B] Reduces variable casting time by additional 5%.
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Weapon Lv: 5
Required Lv: 210