A pastry made by mixing pine pollen, chestnut powder with honey and pressing them onto a tea plate.
Usually, it has the characters for longevity, fortune, health, and peace written on it.
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[Event Limited Effect]
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HIT + 30 for 3 minutes.
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Account Bound
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Event Item will be removed when the event ends
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A sacred pendant that is said to protect the wearer. eliciting the potential ability of the wearer.
ATK + 5
Increases HP recovery by Heal and items by 2%.
For every 3 refine levels, increases HP recovery by Heal and items by an additional 1%.
'Louyang'
Louyang is a spiritual country, where the warrior spirit and clear thinking are highly prized. Such wondrous sites such as the Statue of the Man and the Tiger may inspire you to do your best. Louyang has a different perspective on healing the mind and the body. While Rune-Midgard relies on the science of potions, and Faith for healing, the Louyang healers practice their art at a Hospital. At a Hospital, your body will be cured by a system of body manipulations and diet. The beautiful Palace that is protected by the Great Wall of Louyang is truly a sight to behold for every visitor. To go along with their proud heritage of Martial Arts and spirit training, they often practice making their bodies more robust through exercise. Some of these exercises target the legs others the Lungs. Outside Louyang some practice their Shouting on the Tower. If you have seen all these sites in Louyang, you will have quite a few good memories to take home.
Don't forget to take photos of all these things, and show them to your Tour Guide.
Cannot trade with other account.
Ultra magical legendary drink which condensing most of famous healthy food.
All Stat + 10, ATK + 30, MATK + 30 for 60 minutes
Increase movement speed for 10 minutes.
Caution! Existing Food-item buff not stack!.
A small vial filled with Yggdrasilberry juice, effective for healing wounds.
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Provides HP regeneration of 7% of Maximum HP every 4 seconds for 60 minutes.
Effect does not apply in Frenzy/Berserk state.
Increases movement speed for 10 minutes.
The effect will be lost if the character dies.
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Cannot be used in the Siege of Herosria.
An energy drink that activates the energy in the body and helps in the fight, but be careful because it will bring side effects to health.
For 60 minutes; Increases ATK, MATK + 30, ASPD + 5% , variable cast-time -5%, Max HP, Max SP - 10%.
When attacking physically or magically, there is a chance to autocast Lv 3 Improve Concentration (If the character has a higher skill level, it will autocast the highest level.)
Increases movement speed for 10 minutes.
The effect will be lost if the character dies.
A small vial filled with Yggdrasilberry juice, effective for healing wounds.
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Provides HP regeneration by 5% of Maximum HP every 5 seconds for 60 minutes.
Effect does not apply in Frenzy/Berserk state.
The effect will be lost if the character dies.
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You can make an all-in-one healing potion by taking it with True Mysterious Water and True Medium Life Potion to the NPC below.
[Nyantime]
[Nyantime]
Cannot be used in the Siege of Herosria.
A bottle containing the essence of the Yggdrasil fruit. Rumor has it that it is great for wound healing.
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Restores 5% of Max SP every 5 seconds for 60 minutes.
Effect does not apply in Frenzy/Berserk state.
Increases movement speed for 10 minutes.
The effect will be lost if the character dies.
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Cannot be used in the Siege of Herosria.
Increases the effect
of the Heal, Sanctuary, and Potion Pitcher skills
by 30% when they are
cast by the wearer,
but also increases SP
Consumption by 15%.
White sap with amazing healing power. You wouldn't want to find out what it's made from.
Restores approximately 800 HP -> 1,000 HP.
Cooldown Time : 3 Seconds
Varmund's recovery essence.
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WIS +1.
MSP +1% and increases heal effectiveness by 1% per 20 base WIS of the user.
If the enchanted equipment is grade D,
Additional MSP +1% and heal effectiveness +1% per 20 base WIS.
If the enchanted equipment is grade C,
Additional MSP +1% and heal effectiveness +1% per 20 base WIS.
If the enchanted equipment is grade B,
Additional MSP +1% and heal effectiveness +2% per 20 base WIS.
If the enchanted equipment is grade A,
Additional MSP +1% and heal effectiveness +2% per 20 base WIS.
Varmund's recovery essence.
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WIS +2.
MSP +2% and increases heal effectiveness by 2% per 20 base WIS of the user.
If the enchanted equipment is grade D,
Additional MSP +1% and heal effectiveness +1% per 20 base WIS.
If the enchanted equipment is grade C,
Additional MSP +1% and heal effectiveness +2% per 20 base WIS.
If the enchanted equipment is grade B,
Additional MSP +1% and heal effectiveness +2% per 20 base WIS.
If the enchanted equipment is grade A,
Additional MSP +2% and H.PLUS +1 per 20 base WIS.
Varmund's recovery essence.
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WIS +3.
MSP +3% and increases heal effectiveness by 3% per 20 base WIS of the user.
If the enchanted equipment is grade D,
Additional MSP +1% and heal effectiveness +1% per 20 base WIS.
If the enchanted equipment is grade C,
Additional MSP +1% and heal effectiveness +2% per 20 base WIS.
If the enchanted equipment is grade B,
Additional MSP +1% and H.PLUS +1 per 20 base WIS.
If the enchanted equipment is grade A,
Additional MSP +2% and H.PLUS +2 per 20 base WIS.