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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Imperial Guard” in Renewal

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Imperial Guard

Imperial Guard [1]

#2153 · Armor · Shield
DEF
120
Armor Lv.
1
Required Lv.
102
Slots
1
Weight
250
Buy value
20 z
Sell value
10 z
A beautiful shield engraved with the patterns of the Rune Kingdom. Mdef + 5 Increases the damage of Shield Press by 20%. Increases the damage of Shield Press by an additional 2% per upgrade level of the item past the upgrade level of 5. Set Bonus Imperial Guard [1] Imperial Ring [1] Increases the damage of Shield Press by 8% per upgrade level of the item past the upgrade level of 5. Set Bonus Imperial Guard [1] Imperial Spear [1] Increases the damage of Genesis Ray and Grand Cross by 10%. Set Bonus Imperial Feather Imperial Guard [1] Imperial Spear [1] Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%. Set Bonus Imperial Feather Imperial Guard [1] Imperial Ring [1] Imperial Spear [1] Reduces the SP cost of Banishing Point by 15. Reduces the SP cost of Cannon Spear by 10. Reduces the SP cost of Grand Cross by 30. Reduces the SP cost of Shield Press by 5.
Full item details & effects
Imperial Guard Stone (Garment)

Imperial Guard Stone (Garment)

#1001603 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 levels of [Cross Rain], increases [Genesis Ray] damage by 10%. ------------------------ Set Bonus: Imperial Guard Stone (Garment) Royal Guard Stone (Upper) increases [Cross Rain] damage by 15%. ------------------------ Set Bonus: Imperial Guard Stone (Garment) Royal Guard Stone (Middle) increases magical damage to all size enemies by 10%. ------------------------ Set Bonus: Imperial Guard Stone (Garment) Royal Guard Stone (Lower) for every 2 levels of [Shield Mastery], increases magical damage to all element enemies by 3%. [Lace La Zard]
Full item details & effects
Imperial Guard Stone (Garment)

Imperial Guard Stone (Garment)

#313060 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
For every 2 levels of [Cross Rain], increases [Genesis Ray] damage by 10%. ------------------------ Set Bonus: Imperial Guard Stone (Garment) Royal Guard Stone (Upper) increases [Cross Rain] damage by 15%. ------------------------ Set Bonus: Imperial Guard Stone (Garment) Royal Guard Stone (Middle) increases magical damage to all size enemies by 10%. ------------------------ Set Bonus: Imperial Guard Stone (Garment) Royal Guard Stone (Lower) for every 2 levels of [Shield Mastery], increases magical damage to all element enemies by 3%.
Full item details & effects
Boots of Good and Evil (Imperial Guard)

Boots of Good and Evil (Imperial Guard) [1]

#470236 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Boots imbued with the power of good and evil. ------------------------ MHP + 500, MSP + 100. ------------------------ For every 2 refine level MHP + 1%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK, MATK + 7%. ------------------------ When refined to +9 or higher, increase melee physical and Holy property magic damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] RES + 50, MRES + 50. [Grade C] Increase physical and magical damage against all size enemies by 10%. [Grade B] P.ATK + 7, S.MATK + 7. [Grade A] Reduce Fixed Casting Time by additional 0.5 seconds. ------------------------ Def: 20
Full item details & effects
Crown of Good and Evil (Imperial Guard)

Crown of Good and Evil (Imperial Guard) [1]

#400375 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase physical and magic damage against all races enemies by 5%. ------------------------ For every 4 refine level, increase melee physical and Holy property magic damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, ATK + 5%, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Imperial Guard) [1] Devil Guardian Sword [2] For every 3 refine level of Weapon, increase Cross Rain damage by 4%, increase Holy property magic damage by 5%. When weapon grade is B or higher, increase Cross Rain damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Imperial Guard) [1] Devil Guardian Sword [2] Evil Spell Increase Cross Rain damage by additional 15%, increase Holy property magic damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Imperial Guard) [1] Holy Light Spear [2] For every 3 refine level of Weapon, increase Overslash damage by 4%, increase melee physical damage by 5%. When weapon grade is B or higher, increase Overslash damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Imperial Guard) [1] Holy Light Spear [2] Good Spell Increase Overslash damage by additional 15%, increase melee physical damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
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Evil Vigor (Imperial Guard)

Evil Vigor (Imperial Guard)

#312802 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: Evil Spell Evil Vigor (Imperial Guard) increases Cross Rain damage by 30%, increases Holy property magical damage by 20%, increases magical damage against all property enemies by 20%, reduces variable casting time by 5%.
Full item details & effects
Heroic Token (Imperial Guard)

Heroic Token (Imperial Guard) [1]

#490155 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Imperial Guard. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Imperial Guard) [1] Aquatic Spear-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Shield Shooting damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Shield Shooting damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Imperial Guard) [1] Light Blade-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Cross Rain damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Cross Rain damage by additional 10%. ------------------------ Def : 10
Full item details & effects
M. Imperial Guard Shadow Armor

M. Imperial Guard Shadow Armor

#24804 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: M. Imperial Guard Shadow Armor Master Shadow Shield All talent status +2. ------------------------ Set Bonus: M. Imperial Guard Shadow Armor M. Imperial Guard Shadow Shoes Master Shadow Shield P.ATK +1, S.MATK +1. When the total refine level of set is 27 or higher, ignore physical and magical defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: M. Imperial Guard Shadow Armor M. Imperial Guard Shadow Shoes M. Imperial Guard Shadow Earring M. Imperial Guard Shadow Pendant Master Shadow Weapon Master Shadow Shield Ignore physical and magical resistance of all race monsters (except Player) by 20%. ------------------------ Location : Armor
Full item details & effects
M. Imperial Guard Shadow Earring

M. Imperial Guard Shadow Earring

#24806 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: M. Imperial Guard Shadow Earring Master Shadow Weapon All talent status +2. ------------------------ Set Bonus: M. Imperial Guard Shadow Earring M. Imperial Guard Shadow Pendant Master Shadow Weapon P.ATK +1, S.MATK +1. When the total refine level of set is 27 or higher, ignore physical and magical defense of all race monsters (except Player) by 50%. ------------------------ Location : Earring
Full item details & effects
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