A mask of Ifrit, the spiritual owner of fire.
Str +1, Int +1, Mdef +5
Increases resistence against Fire Property attacks by 10%
Decreases resistence against Water Property attacks 10%.
Enables use of Lv.1 Sight.
Has a chance of auto-casting Lv. 3 Meteor Storm when receiving physical attack.
Has a chance of auto-casting Lv. 3 Fire Bolt Lv.3 dealing physical damage.
Unable to refine.
Item Class : Headgear
Location : Upper,Mid,Lower
A box that contains 1 'Ifrit Mask' in it.
Description:
A mask of Ifrit, the spiritual owner of fire.
Str +1, Int +1, Mdef +5
Increases resistence against Fire Property attacks by 10%
Decreases resistence against Water Property attacks 10%.
Enables use of Lv.1 Sight.
Has a chance of auto-casting Lv. 3 Meteor Storm when receiving physical attack.
Has a chance of auto-casting Lv. 3 Fire Bolt Lv.3 dealing physical damage.
Unable to refine.
Item Class : Headgear
Location : Upper,Mid,Lower
This item is not refunable.
ATK/MATK +120.
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Every 2 refine level, ATK/MATK +10.
Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%.
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When refined to +9 or higher, ATK/MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
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Set Bonus:
Mercury Suit-LT
Faceworm Larva Card
Increases skill Cold Blooded Cannon damage by 25%.
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Set Bonus:
Mercury Suit-LT
Ancient Mummy Card
Increases skill Red Flame Cannon damage by 25%.
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Set Bonus:
Mercury Suit-LT
Gioia Card
Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%.
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Set Bonus:
Mercury Suit-LT
Assaulter Card
Increases long-ranged physical damage by 15% and CRI +5.
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Set Bonus:
Mercury Suit-LT
Samurai Spectre Card
Increases long-ranged physical damage by 25% and CRI +10.
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[Grade Bonus]
[Grade D]
When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds.
Every 2 refine level, ATK、MATK +8.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade C]
Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
[Grade B]
Every 2 refine level, P.ATK/S.MATK +1.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%.
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Def: 30
Rental Item
A scarf, usually worn around the neck and shoulders for warmth.
Reduces damage from Demihuman monsters by 10%
MaxHP + 10%
Add 5% resistance against Water, Fire, Holy, Shadow Property attacks.
Item Class : Garment Defense : 5
Rental Item
A shield used by Gne, the messenger of Freyja while she served as a Valkyrie.
Reduces damage from Demihuman monsters by 30%
MaxHP + 5%
Adds 20% resistance against Water, Fire Property attacks.
Item Class : Shield Defense : 5
An headgear which is made of many kinds of property rings. It looks very luxurious and charming.
Adds 1% of resistance to Water, Wind, Fire property.
Curse an enemy with 3% of probability when you attack.
Location : Upper,Mid,Lower Weight : 10
This diadem honors Pisces, the 12th astrological sign in the zodiac calendar. Its power increases defense from Water attacks.
MDEF +5
Increases resistance to Water attacks by 7%.
If refined to 7 or higher,
Int +3, MATK + 2%.
Location : Upper
Rental Item
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Rental Scuba Mask that can be used for a certain time during the Noodle Festival period.
It's a waterproof diving mask that resists high pressure and shocks.
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ATK + 20, MATK + 20.
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Reduce damage taken from Fish race monsters by 5%.
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Set Bonus:
[Rental] Scuba Mask
[Rental] Surfer Swimsuit
[Rental] Oxygen Tank
ASPD + 15%.
Critical Hit Rate + 30% against Fish race monsters.
Increase physical and magical damage against Fish race monsters by 25%.
Imbues Armor with Water Property.
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Equip Level: 40
Equippable By: All Jobs
When equipped to Right Accessory
For every 10 base DEX,
Long-range physical damage +1%.
Stun Resistance + 3%.
Base DEX 125 or higher
Decreases Fixed Casting Time by 70%.
Increases resistance to Fire, Water, Wind, Earth properties by 5%.
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When equipped to Left Accessory
For every 10 base AGI,
ATK and MATK +1%.
Base AGI 125 or higher
Increase movement speed.
Reduce After Cast Delay by 25%.
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Def : 2
A shield worn to enhance water monster resistance.
Max HP + 10 per upgrade level of the item.
Reduces damage taken from Water property enemies by 1%.
If upgrade level is +7 or higher,
Reduces damage taken from Water property enemies by an additional 1%.
If upgrade level is +9 or higher,
Reduces damage taken from Water property enemies by an additional 1%.
Set Bonus
Saharic Shadow Armor
Saharic Shadow Shield
Reduces damage taken from Water property enemies by 2%.
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. Aspd +3% (Attack after delay 3%)
Increases resistance against Water property by 5%.
If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind.
If refined to 8, Aspd +2%. (Attack after delay 2%)
If refined to 9, has a chance of autocasting Lv 5 Frost Nova.
If refined to 10, Aspd +2%. (Attack after delay 2&), ATK +5.
Location : Upper
A box that contains 1 Scorpio Crown.
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. Aspd +3% (Attck after delay 3%)
Increases resistance against Water property by 5%.
If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind.
If refined to 8, ASPD +2%. (Attack after delay 2%)
If refined to 9, has a chance of autocasting Lv 5 Frost Nova.
If refined to 10, ASPD +2%. (Attack after delay 2&), ATK +5.
Location : Upper
A box that contains 1 Scorpio Crown.
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. Aspd +3% (Attck after delay 3%)
Increases resistance against Water property by 5%.
If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind.
If refined to 8, ASPD +2%. (Attack after delay 2%)
If refined to 9, has a chance of autocasting Lv 5 Frost Nova.
If refined to 10, ASPD +2%. (Attack after delay 2&), ATK +5.
Location : Upper
A Scuba Mask with a snorkel.
It's a waterproof diving mask that resists high pressure and shocks.
ATK + 5, MATK + 5.
Increases ASPD + 10% Critical Hit Rate + 50% to Fish Monsters when equipped with Surfer Swimsuit and Oxygen Tank.
Equip Level: 40
Equippable By: All Jobs
Compounds On: Garment
Fire/Water/Earth/Wind/Shadow/Undead Resistances +20%.
Ghost/Holy damage from enemies +100%.
If compounded equipment is refined to +15 or above,
Fire/Water/Earth/Wind/Shadow/Undead Resistances +30%.
A shield modeled after a phoenix. It is said that the wearer is blessed.
When resurrected, recovers 100% HP, SP.
When Inspiration lv5, increase healing received by 10%.
When Kings Grace lv5, increase resistance of Water, Earth, Shadow, Poison by 20%.
When Vanguard Force lv5, reduce after cast delay by 30%
A hat that is a constant reminder of the Winter season.
Str +1, Int +1, Mdef +3,
Increases resistance to Water property by 7%.
When killing monsters, has a low chance of dropping Buche De Noel or Candy Canes.
When dealing physical or magical damage, has a low chance of activating Lv 1 Frost Joker.
If refined to 8, activates Lv 5 Frost Joker.
Location: Upper
A box containing 1 snow man hat.
A hat that is a constant reminder of the Winter season.
Str +1, Int +1, Mdef +3,
Increases resistance to Water property by 7%.
When killing monsters, has a low chance of dropping Buche De Noel or Candy Canes.
When dealing physical or magical damage, has a low chance of activating Lv 1 Frost Joker.
If refined to 8, activates Lv 5 Frost Joker.
Location: Upper
This item is excluded from subscription withdrawal or refund.
An outer armor worn over regular armor to grant additional defense. It can be used alone, but its defensive effect is lower.
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MATK +3%, FLEE +10.
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For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%.
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When refined to +10 or higher, S.MATK +3.
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Set Bonus:
Sorcery Master Shadow Armor
Sorcery Master Shadow Shoes
S.MATK +2.
If the total refine level is +15 or higher, MSP +3%, magic damage to all property enemies +5%.
If the total refine level is +18 or higher, ignore 50% of magic defense of all race enemies (excluding players).
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Set Bonus:
Sorcery Master Shadow Armor
Sorcery Master Shadow Shoes
Master Shadow Shield
S.MATK +2. Magic damage to all size enemies +5%.
If the total refine level is +27 or higher, ignore 10% of magic resistance of all race enemies (excluding players).
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Location : Armor
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
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MATK +3%, FLEE +10.
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For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%.
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When refined to +10 or higher, S.MATK +3.
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Set Bonus:
Sorcery Master Shadow Earring
Sorcery Master Shadow Pendant
S.MATK +2.
When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%.
When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies except players.
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Set Bonus:
Sorcery Master Shadow Earring
Sorcery Master Shadow Pendant
Master Shadow Weapon
Increases magic damage to all size enemies by 5%, S.MATK +2.
When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies except players.
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Location : Earring
A spirit literally whispering sweet nothings into your ear and out the other.
Unable to refine.
Mdef +3
Increases resistance to attacks from Demon and Angel monsters by 1%
When killing a Demon monster, there's a chance of obtaining 'Holy Water'.
When killing an Angel type emonster, there's a chance of obtaining 'Cursed Water'.
Special Effect:
If equipped in combination with the Heart Hairpin, adds an additional 9% resistance to attacks from Angel monsters.
If equipped in combination with the Crescent Hairpin, adds an additional 9% resistance to attacks from Demon monsters.
Location : Middle
MaxHP + 2%
MaxSP + 2%,
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Increase resistance against Human players and Doram Players by 5%
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Increase ranged attack damage to all enemies by 2%.
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When refined to +7 or higher
MaxHP + 3%
MaxSP + 3%
Increase ranged attack damage to all enemies by 3%
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When refined to 11 or higher
MaxHP + 5%
MaxSP + 5%
increase ranged attack damage to all enemies by 5%
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When Infinite Humming Lv5, increase change to guide attack by 20%, restore 2SP when performing a hit.
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Increase ranged damage to all enemies by 4% and Severe Rainstorm damage by 2% per each skill level of Frigg's Song learned.
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When Gloomy Shyness Lv5, reduce delay after skill by 10%, reduce Severe Rainstorm's cooldown by 2 sec.
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When equipped with fire arrows, increase resistance against fire property damage by 75%.
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When equipped with crystal arrows, increase resistance against water property damage by 75%.
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When equipped with wind arrows, increase resistance against wind property damage by 75%.
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When equipped with stone arrows, increase resistance against earth property damage by 75%.
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When equipped with Bow of Storm and Gloomy Shyness Lv5, cooldown reduction of Severe Rainstorm is not activated.
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When equipped with Scaraba +7 and Elven Bow and Gloomy Shyness Lv5, cooldown reduction of Severe Rainstorm is not activated.
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DEF : 12
A scroll endowed with undead elemental magic.
When used, grants 20% resistance to Fire, Water, Wind, and Earth property attacks for 5 minutes.
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A knife with resistance attributes.
AGI +2, MaxHP -2%.
Increase fire resistance by 2%.
Reduce water resistance by 5%.
When refined to +7 or higher, MaxHP +1%, additional fire resistance by 3%.
For each refine level above +7, additional MaxHP +1%.