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Results for “Automatic Armor Type A” in Renewal

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Automatic Module(Fatal Raid)

Automatic Module(Fatal Raid)

#1000167 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Fatal Raid) effect. [Enchant Effect] Fatal Menace and Sightless Mind damage +15% When refined to +7 or higher, Fatal Menace and Sightless Mind damage +3% (Additional) When refined to +11 or higher, Fatal Menace and Sightless Mind damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Fire Howling Tail)

Automatic Module(Fire Howling Tail)

#1000195 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Fire Howling Tail) effect. [Enchant Effect] Fire Rain, Howling Mine, Dragon Tail damage +15% When refined to +7 or higher, Fire Rain, Howling Mine, Dragon Tail damage +3% (Additional) When refined to +11 or higher, Fire Rain, Howling Mine, Dragon Tail damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Firing Shot)

Automatic Module(Firing Shot)

#1000146 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Fierce Shooter) effect. [Enchant Effect] When physically attacking, create a 3% chance of casting Enhanced Shooter Under Fire for 10 seconds Enhanced Shooter Under Fire: DEX +50 and Long-ranged Physical damage +15% for 10 sec. [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Module(Flame Ice Wind)

Automatic Module(Flame Ice Wind)

#1000197 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Petal Spear Blade) effect. [Enchant Effect] Flaming Petals, Freezing Spear, Wind Blade damage +15% When refined to +7 or higher, Flaming Petals, Freezing Spear, Wind Blade damage +3% (Additional) When refined to +11 or higher, Flaming Petals, Freezing Spear, Wind Blade damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Flash Falling)

Automatic Module(Flash Falling)

#1000190 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Falling Flash) effect. [Enchant Effect] Flash Kick and Falling Stars damage +15% When refined to +7 or higher, Flash Kick and Falling Stars damage +3% (Additional) When refined to +11 or higher, Flash Kick and Falling Stars damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Genesis Pressure)

Automatic Module(Genesis Pressure)

#1000157 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Genesis Gloria) effect. [Enchant Effect] Gloria Domini and Genesis Ray damage +15% When refined to +7 or higher, Gloria Domini and Genesis Ray damage +3% (Additional) When refined to +11 or higher, Gloria Domini and Genesis Ray damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Holy Judex)

Automatic Module(Holy Judex)

#1000177 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Holy Judex) effect. [Enchant Effect] Holy Light and Judex damage +15% When refined to +7 or higher, Holy Light and Judex damage +3% (Additional) When refined to +11 or higher, Holy Light and Judex damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Hundred Spiral)

Automatic Module(Hundred Spiral)

#1000154 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Hundred Spiral) effect. [Enchant Effect] Clashing Spiral and Hundred Spears damage +15% When refined to +7 or higher, Clashing Spiral and Hundred Spears damage +3% (Additional) When refined to +11 or higher, Clashing Spiral damage +7% (Additional), Hundred Spears cooldown -0.25 sec. [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Jack Lightning)

Automatic Module(Jack Lightning)

#1000171 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Jack Lightning) effect. [Enchant Effect] Jack Frost and Chain Lightning damage +15% When refined to +7 or higher, Jack Frost and Chain Lightning damage +3% (Additional) When refined to +11 or higher, Jack Frost and Chain Lightning damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Lucky Strike)

Automatic Module(Lucky Strike)

#1000149 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Lucky Strike) effect. [Enchant Effect] When dealing magic damage, create a 3% chance of casting Enhanced Windfall for 10 seconds Enhanced Windfall: LUK +50 and all elemental Magic damage +15% for 10 sec. [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Module(Magnusmus)

Automatic Module(Magnusmus)

#1000176 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Magnusmus) effect. [Enchant Effect] Magnus Exorcismus and Adoramus damage +15% When refined to +7 or higher, Magnus Exorcismus and Adoramus damage +3% (Additional) When refined to +11 or higher, Magnus Exorcismus and Adoramus damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Metal Echo)

Automatic Module(Metal Echo)

#1000185 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Metallic Echo) effect. [Enchant Effect] Metallic Sound and Great Echo damage +15% When refined to +7 or higher, Metallic Sound and Great Echo damage +3% (Additional) When refined to +11 or higher, Metallic Sound and Great Echo damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Moon Kick)

Automatic Module(Moon Kick)

#1000189 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Moon Kick) effect. [Enchant Effect] New Moon Kick and Full Moon Kick damage +15% When refined to +7 or higher, New Moon Kick and Full Moon Kick damage +3% (Additional) When refined to +11 or higher, New Moon Kick and Full Moon Kick damage +7% (Additional), Critical damage +5% [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Over Power)

Automatic Module(Over Power)

#1000147 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Overpower) effect. [Enchant Effect] When physically attacking, create a 3% chance of casting Enhanced Boiling Fighting Spirit for 10 seconds Enhanced Boiling Fighting Spirit: STR +50, ATK +15%, and Melee Physical damage +10% for 10 sec. [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Module(Power of Land)

Automatic Module(Power of Land)

#1000201 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Power of Land) effect. [Enchant Effect] Silvervine Stem Spear and Catnip Meteor damage +15% When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +3% (Additional) When refined to +11 or higher, Silvervine Stem Spear and Catnip Meteor damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Power of Life)

Automatic Module(Power of Life)

#1000202 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Power of Life) effect. [Enchant Effect] Picky Peck and Lunatic Carrot Beat damage +15% When refined to +7 or higher, Picky Peck and Lunatic Carrot Beat damage +3% (Additional) When refined to +11 or higher, Picky Peck and Lunatic Carrot Beat damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Power of Sea)

Automatic Module(Power of Sea)

#1000200 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Power of Sea) effect. [Enchant Effect] Tuna Party, Tasty Shrimp Party cooldown -0.5 sec. When refined to +7 or higher, Tuna Party, Tasty Shrimp Party cooldown -1 sec. (Additional) When refined to +11 or higher, Tuna Party, Tasty Shrimp Party cooldown -1.5 sec. (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Prominence Burst)

Automatic Module(Prominence Burst)

#1000188 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Blaze Explosion) effect. [Enchant Effect] Blaze Kick and Solar Explosion damage +15% When refined to +7 or higher, Blaze Kick and Solar Explosion damage +3% (Additional) When refined to +11 or higher, Blaze Kick and Solar Explosion damage When refined to +7 or higher,% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Raging Combo)

Automatic Module(Raging Combo)

#1000181 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Raging Crush) effect. [Enchant Effect] Raging Thrust and Chain Crush Combo damage +15% When refined to +7 or higher, Raging Thrust and Chain Crush Combo damage +3% (Additional) When refined to +11 or higher, Raging Thrust and Chain Crush Combo damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Rampage Arrow)

Automatic Module(Rampage Arrow)

#1000180 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Rampage Arrow) effect. [Enchant Effect] Rampage Blast and Knuckle Arrow damage +15% When refined to +7 or higher, Rampage Blast and Knuckle Arrow damage +3% (Additional) When refined to +11 or higher, Rampage Blast and Knuckle Arrow damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Reverberation)

Automatic Module(Reverberation)

#1000186 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Reverberation) effect. [Enchant Effect] Reverberation damage +15% When refined to +7 or higher, Reverberation damage +3% (Additional) When refined to +11 or higher, Reverberation damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Shadow Spell)

Automatic Module(Shadow Spell)

#1000168 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Shadow Spell) effect. [Enchant Effect] All elemental Magic damage +15% When refined to +7 or higher, All elemental Magic damage +3% (Additional) When refined to +11 or higher, All elemental Magic damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Sonic Impact)

Automatic Module(Sonic Impact)

#1000164 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Sonic Impact) effect. [Enchant Effect] Sonic Blow and Cross Impact damage +15% When refined to +7 or higher, Sonic Blow and Cross Impact damage +3% (Additional) When refined to +11 or higher, Sonic Blow and Cross Impact damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Spell Buster)

Automatic Module(Spell Buster)

#1000145 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Spell Buster) effect. [Enchant Effect] When dealing magic damage, create a 3% chance of casting Enhanced Mana Storm for 10 seconds Enhanced Mana Storm: INT +50 and MATK +25% for 10 sec. [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Module(Storm Buster Trip)

Automatic Module(Storm Buster Trip)

#1000196 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Storm Buster Trip) effect. [Enchant Effect] Shattering Storm, Vanishing Buster, Round Trip damage +15% When refined to +7 or higher, Shattering Storm, Vanishing Buster, Round Trip damage +3% (Additional) When refined to +11 or higher, Shattering Storm, Vanishing Buster, Round Trip damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Tiger Empire)

Automatic Module(Tiger Empire)

#1000179 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Fallen Tiger) effect. [Enchant Effect] Tiger Cannon and Fallen Empire damage +15% When refined to +7 or higher, Tiger Cannon and Fallen Empire damage +3% (Additional) When refined to +11 or higher, Tiger Cannon and Fallen Empire damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Tornado Swing)

Automatic Module(Tornado Swing)

#1000160 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Tornado Swing) effect. [Enchant Effect] Axe Tornado and Power Swing damage +15% When refined to +7 or higher, Axe Tornado and Power Swing damage +3% (Additional) When refined to +11 or higher, Axe Tornado and Power Swing damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Unlimited Vital)

Automatic Module(Unlimited Vital)

#1000144 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Unlimited Vitality) effect. [Enchant Effect] Incoming Physical/Magic damage creates a 5% chance of casting Enhanced Undying Stamina for 10 seconds Enhanced Undying Stamina: VIT +50 for 10 sec., HP +800 every 0.4 sec. 23 times [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Module(Vulcan Severe)

Automatic Module(Vulcan Severe)

#1000187 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Vulcan Severe) effect. [Enchant Effect] Arrow Vulcan and Severe Rainstorm damage +15% When refined to +7 or higher, Arrow Vulcan and Severe Rainstorm damage +3% (Additional) When refined to +11 or higher, Arrow Vulcan and Severe Rainstorm damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Warm Wave)

Automatic Module(Warm Wave)

#1000174 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Warmer Wave) effect. [Enchant Effect] Psychic Wave damage +15%, Warmer cooldown -1 sec. When refined to +7 or higher, Psychic Wave damage +3% (Additional), Warmer cooldown -2 sec. (Additional) When refined to +11 or higher, Psychic Wave damage +7% (Additional), Warmer cooldown -4 sec. (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
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