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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Power” in Renewal

Page 3 of 61
[Event] Power Drink

[Event] Power Drink

#23728 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
Cannot be traded. A drink that activates your body's energy and improves power. MHP, MSP - 10% ATK, MATK + 30 ASPD(Attack Delay) +5% Variable Casting Time -5% Low chance to trigger Lv 3 Auto-spell Improve Concentration with every physical or magic ATK. (or the highest level the player knows.) Duration: 30 minutes _
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[Not For Sale] Power Booster

[Not For Sale] Power Booster

#23898 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
A booster that greatly increases the energy output of the user. Account Bound When the character becomes incapacitated, the effect is lost. For 30 minutes, ATK + 30, MATK + 30, ATK + 1%, MATK + 1%, HIT, FLEE + 30, ASPD + 1, SP Consumption reduced by 5%, Fixed Cast Delay Reduced by 30%. (Fixed Cast Delay reduction only applies the largest bonus.)
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Automatic Modification Module(Attack Power)

Automatic Modification Module(Attack Power)

#1000122 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (ATK) effect. [Enchant Effect] ATK +5%, ATK +75 When refined to +7 or higher, Melee Physical damage +2% When refined to +11 or higher, Melee Physical damage +3% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Modification Module(Magic Power)

Automatic Modification Module(Magic Power)

#1000123 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (MATK) effect. [Enchant Effect] MATK +5%, MATK +75 When refined to +7 or higher, MATK +2% (Additional) When refined to +11 or higher, MATK +3% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Modification Module(Power Force)

Automatic Modification Module(Power Force)

#1000140 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Power Force) effect. [Enchant Effect] ATK +3%, MATK +3%. When refined to +7 or higher, ATK +3%, MATK +3% (Additional) When refined to +11 or higher, ATK +4%, MATK +4% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Modification Module(Powerful)

Automatic Modification Module(Powerful)

#1000142 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Powerful) effect. [Enchant Effect] Melee/Long-ranged Physical damage +5%, all elemental Magic damage +5% When refined to +7 or higher, Melee/Long-ranged Physical damage +2%, all elemental Magic damage +2% (Additional) When refined to +11 or higher, Melee/Long-ranged Physical damage +3%, all elemental Magic damage +3% (Additional) [Applicable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B
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Automatic Modification Orb(Powerful)

Automatic Modification Orb(Powerful)

#310119 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Melee/Long-ranged Physical damage +5%, all elemental Magic damage +5% When refined to +7 or higher, Melee/Long-ranged Physical damage +2%, all elemental Magic damage +2% (Additional) When refined to +11 or higher, Melee/Long-ranged Physical damage +3%, all elemental Magic damage +3% (Additional)
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Automatic Module(Over Power)

Automatic Module(Over Power)

#1000147 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Overpower) effect. [Enchant Effect] When physically attacking, create a 3% chance of casting Enhanced Boiling Fighting Spirit for 10 seconds Enhanced Boiling Fighting Spirit: STR +50, ATK +15%, and Melee Physical damage +10% for 10 sec. [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
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Automatic Module(Power of Land)

Automatic Module(Power of Land)

#1000201 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Power of Land) effect. [Enchant Effect] Silvervine Stem Spear and Catnip Meteor damage +15% When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +3% (Additional) When refined to +11 or higher, Silvervine Stem Spear and Catnip Meteor damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Module(Power of Life)

Automatic Module(Power of Life)

#1000202 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Power of Life) effect. [Enchant Effect] Picky Peck and Lunatic Carrot Beat damage +15% When refined to +7 or higher, Picky Peck and Lunatic Carrot Beat damage +3% (Additional) When refined to +11 or higher, Picky Peck and Lunatic Carrot Beat damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Module(Power of Sea)

Automatic Module(Power of Sea)

#1000200 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Power of Sea) effect. [Enchant Effect] Tuna Party, Tasty Shrimp Party cooldown -0.5 sec. When refined to +7 or higher, Tuna Party, Tasty Shrimp Party cooldown -1 sec. (Additional) When refined to +11 or higher, Tuna Party, Tasty Shrimp Party cooldown -1.5 sec. (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Orb(Power of Land)

Automatic Orb(Power of Land)

#310176 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Silvervine Stem Spear and Catnip Meteor damage +15% When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +3% (Additional) When refined to +11 or higher, Silvervine Stem Spear and Catnip Meteor damage +7% (Additional)
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Automatic Orb(Power of Life)

Automatic Orb(Power of Life)

#310177 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Picky Peck and Lunatic Carrot Beat damage +15% When refined to +7 or higher, Picky Peck and Lunatic Carrot Beat damage +3% (Additional) When refined to +11 or higher, Picky Peck and Lunatic Carrot Beat damage +7% (Additional)
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Automatic Orb(Power of Sea)

Automatic Orb(Power of Sea)

#310175 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Tuna Party, Tasty Shrimp Party cooldown -0.5 sec. When refined to +7 or higher, Tuna Party, Tasty Shrimp Party cooldown -1 sec. (Additional) When refined to +11 or higher, Tuna Party, Tasty Shrimp Party cooldown -1.5 sec. (Additional)
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Bear's Power

Bear's Power

#4875 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When being physically attacked, has a chance to increase STR like a hungry bear for 5s, but drains 500 HP per second while effect is active. When unequipped, drains 300 SP.
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