A popular snack while taking tests. It makes one look more studious but, it's days may be numbered if it stays in somebody's mouth any longer.
Concept created during the Summer 2008 Create a headgear Contest.
Dex + 2
Hit + 3
Concept by Samias.
A hat decorated with white fox ears.
------------------------
POW + 3.
------------------------
Reduce damage taken from Doram and Human Player by 13%.
------------------------
Reduce damage taken from Normal and Boss enemies by 20%.
------------------------
Increase damage against all class enemies by 40%.
------------------------
For every 10 Base Level, increase damage of Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare by 1%.
------------------------
For every refine level, POW + 1.
------------------------
When refined to +10 or higher, Perfect Hit + 25, reduce global cooltime by 20%.
------------------------
Def : 10
Location : Upper
An amulet modeled after the tail of a sacred white fox.
It is said to bring good fortune to the bearer.
------------------------
ATK + 150, POW + 3, CRI + 50.
------------------------
Increase physical damage against all class enemies by 10%.
------------------------
Reduce damage taken from Human and Doram Player by 3%.
------------------------
Reduce 16th Night cooldown by 25 seconds.
------------------------
For every 10 Base Level, increase Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare damage by 1%.
------------------------
Def : 0
A white hat adorned with decorations entangled with machinery and plants.
POW +3
------------------------
Increases resistance to players by 13%.
------------------------
Increases resistance to Normal/Boss monsters by 20%.
------------------------
Increases physical damage to all class enemies by 40%.
------------------------
For every 10 Base Lv,
Increases Explosive Powder skill Damage by 1%.
------------------------
For every refine level, POW +1.
------------------------
When refined to +10 or higher,
Perfect Hit +25%,
reduces global cooldown by 20%.
------------------------
Location : Upper
A white snake that balances naturally on your head. It's beady eyes stare into your soul.
Dex +2
If refined to +7 or higher reduces cast time by 7%
Location: Upper
A manteau from an archer guild known as Icarus.
Agi + 2
Flee + 10
Adds a chance of buffing the user for 7 seconds when performing a physical attack; Flee + 20.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
Armor of the brilliant archer guild known as Icarus.
Property: Neutral
For every upgrade level of the item,
Flee + 1
Increases long-ranged damage on targets by 2%.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
Set Bonus
Gray Wing Boots
White Wing Suit [1]
Increases critical damage on targets by 4% for every 20 base Luk.
Increased Movement Speed.
If White Wing Wing Suit [1] upgrade level is +7 or higher,
Aspd + 8%
Reduces damage taken from Demi-Human race enemies by 8%.
Increases the damage of Blitz Beat by 40%.
Increases the damage of Focused Arrow Strike by 50%.
If White Wing Wing Suit [1] upgrade level is +9 or higher,
Additional Aspd + 4%
Reduces damage taken from Demi-Human race enemies by an additional 4%.
Increases the damage of Blitz Beat by an additional 20%.
Increases the damage of Focused Arrow Strike by an additional 25%.
Armor worn by the Whiteknights that retains great power. Made of high-quality materials, it is lighter than it looks.
Reduces damage taken by Human Player and Doram by 1%.
Reduces after cast delay by 5%
Reducees after cast delay by an additional 2% every refine level (up to 20%)
When refined to 12 or higher
Provides Endure
Position: Armor
DEF : 40
The eggshell of the evil energy from which the devil's wings sprouted.
When I wear it, I think only bad thoughts come to mind.
Reduce delay after attack by 2%.
Location : Upper Weight : 20
Reduces damage from normal and boss monsters by 20%.
For every refine level,
Increases physical and magical damage for all attribute monsters by 3%.
------------------------
When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Pendant, ATK +15%.
------------------------
When using Gray Wolf Ring, ATK +15%.
------------------------
When using Gray Wolf Earring, MATK +15%.
------------------------
When using Gray Wolf Necklace, MATK +15%.
------------------------
When using Wolf Orb (STR) Level 1, STR +15.
------------------------
When using Wolf Orb (AGI) Level 1, AGI +15.
------------------------
When using Wolf Orb (VIT) Level 1, VIT +15.
------------------------
When using Wolf Orb (INT) Level 1, INT +15.
------------------------
When using Wolf Orb (DEX) Level 1, DEX +15.
------------------------
When using Wolf Orb (STR) Level 2, POW +15.
------------------------
When using Wolf Orb (VIT) Level 2, STA +15.
------------------------
When using Wolf Orb (AGI) Level 2, WIS +15.
------------------------
When using Wolf Orb (INT) Level 2, SPL +15.
------------------------
When using Wolf Orb (DEX) Level 2, CON +15.
------------------------
When using Wolf Orb (DEF) Level 1, DEF +300.
------------------------
When using Wolf Orb (MDEF) Level 1, MDEF +30.
------------------------
When using Wolf Orb (Speed) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Speed) Level 1, ASPD +10%.
------------------------
When using Wolf Orb (Caster) Level 1,
reduces variable casting time by 15%.
------------------------
When using Wolf Orb (After Cast Delay),
reduces global cooldown by 15%.
------------------------
When using Wolf Orb (Robust) Level 1,
for every base level, ATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Robust) Level 2,
for every base level, MATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Warrior) Level 2,
Ignore physical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Mage) Level 2,
Ignore magical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Caster) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Fixed Casting) Level 1,
reduce fixed casting time by 70%.
------------------------
Def : 0
Location : Upper
Increase Only One Bullet damage by 8%.
------------------------
For every 2 refine level, CRI + 1, ATK + 4.
------------------------
For every 3 refine level, increase Only One Bullet damage by additional 2%.
------------------------
Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
ATK + 2%, P.ATK + 2,
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
Master Shadow Shield
CRI + 3, C.RATE + 1.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
------------------------
Location : Armor
Reduce damage taken from normal and boss monsters by 5%.
------------------------
Reduce damage taken from Players by 10%.
------------------------
For every refine level, MATK +4%.
------------------------
When refined to +10 or higher,
Reduce After Cast Delay by 15%.
ATK and MATK +15%.
------------------------
When refined to +12 or higher,
Reduce After Cast Delay by additional 25%.
ATK and MATK additional +25%.
------------------------
When refined to +13 or higher,
CRI +20.
Increases critical damage by 30%.
------------------------
Def : 25
A tattered witch hat adorned with a baby pumpkin.
Position: Upper
Str +2
Int +2
Mdef +10
Increases physical and magical damage on Demon and Undead race targets by 15%.
Set Bonus
Witch's Pumpkin Hat
Mr. Smile
Adds a chance of gaining Pumpkin Pie when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Hahoe Mask
Aspd + 10%
Adds a chance of buffing the user for 5 seconds when performing a physical or magical attack; ATK + 50.
Set Bonus
Witch's Pumpkin Hat
Alarm Mask
Increases the recovery rate of Pumpkin consumables by 2000%.
Increases the recovery rate of Well-Baked Cookies consumables by 200%.
Adds a chance of gaining Pumpkin Pie or Well-Baked Cookies when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Opera Masque
Flee + 10
Adds a chance of inflicting Stun on the target when performing a physical attack.
Set Bonus
Witch's Pumpkin Hat
Gozarian Mask
ATK + 30
MATK + 30
Adds a chance of gaining Pumpkin Pie, Well-Baked Cookies, Candy, or Candy Candes when a monster is killed.
A hat with self ego, once used by the Great Witch. Assists your magic spells.
MDEF + 5.
Reduces 5% of skill casting change duration.
Additional 5% duration reducing for +7 enchant.
Location : Upper
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant.
Increases the damage Jupitel Thunder by 20%.
For every upgrade level of Wizard Shadow Armor, increases Jupitel Thunder damage by an additional 5%.
Wizard Shadow Shoes
Increases the dmaage of Meteor Storm, Storm Gust and Lord of Vermilion by 20%.
Reduces the variable cast time of Jupitel Thunder by 40%
An officer-like hat with wolf ears.
Reduces after cast delay by 10%.
Increase damage of Arrow Storm by 15%.
When Aimed Bolt's skill level 10,
Reduce incoming damage from boss monsters by 20%,
ASPD + 15%.
When Warg Ride skill level 3,
Reduce after cast delay by 20%.
When Main Ranger skill level 10,
Increase physical damage to all property monsters by 25%.
When Camouflage skill level 5,
Reduce cool time of Arrow Storm by 0.2s.
Dex + 3 per 1 refine rate.
When refined to +7 or higher, increase damage of Arrow Storm by additional 20%.
When refined to +9 or higher, reduce cool time of No Limits by 150s.
Location : Upper Weight : 50
MDEF + 20.
------------------------
When refine level is 7 or higher, additional MDEF + 7.
------------------------
When refine level is 9 or higher, additional MDEF + 7.
------------------------
When refine level is 11 or higher, additional MDEF + 10.
DEF + 200.
------------------------
When refine level is 7 or higher, additional DEF + 75.
------------------------
When refine level is 9 or higher, additional DEF + 75.
------------------------
When refine level is 11 or higher, additional DEF + 100.
A helmet named after a star.
It is said that it bestows the wearer with the power of a war god.
------------------------
POW + 3.
------------------------
Reduce damage taken from Human and Doram Player by 13%.
------------------------
Reduce damage taken from Normal and Boss enemies by 20%.
------------------------
Increase physical damage against all class enemies by 40%.
------------------------
For every 10 Base Level, increase Overslash, Grand Judgement, and Shield Shooting damage by 1%.
------------------------
For every refine level, POW + 1.
------------------------
When refined to +10 or higher, Perfect Hit + 25, After Cast Delay - 20%.
------------------------
Def : 10
Location : Upper
The nose of a wood goblin fashioned into a noseguard. Though comic in nature, it helps to track the scent of certain plants.
Position: Middle
Adds a chance of gaining Maneater Blossom, Maneater Root when a monster is killed.
Adds a chance of gaining Prickly Fruit when a Plant race monster is killed.
A hat used by machinists at work. As stylish as it is functional.
Position: Upper
Mdef + 15.
Vit + 10.
Increases the skill damage bonus of Axe Tornado by 20%.
Reduces casting time of Greed by 100%.
If FAW Magic Decoy is level 5, increases physical damage against boss monsters by 50%.
If Axe Boomerang is level 5, ATK + 100.
If Lava Flow is level 5, adds a chance of gaining 3carat Diamond when a monster is killed.
If upgrade level is +7 or higher, increases skill damage bonus of Axe Tornado by an additional 30%.
If upgrade level is +9 or higher, increases skill damage bonus of Axe Tornado by an additional 50%.
If upgrade level is +10, bypass 100% of hard defense of normal monsters/boss monsters/players when performing a physical attack.
Designed for all-environment adaptation,
capable of responding to any situation.
Reduce damage from players and Doram by 7%.
Increases range damage +20%.
------------------------
For every 10 Base Lv,
Increases Spark Blaster and Triple Laser skill damage by 1%.
------------------------
For every refine level,
Increases physical damage to all size enemies by 7%.
------------------------
When refined to +7 or higher,
Increases ASPD by 10%.
Reduce damage from normal/boss monsters by 5%.
When refined to +9 or higher,
Indestructible in battle.
Does not consume Madogear Fuel.
------------------------
A curse created by the abyss begins to eat away at the world.
------------------------
Increase damage dealt to Demi-Human by 20% (Include Player).
Increase damage dealt to Doram Player by 20%.
------------------------
Grants immunity to curse.
------------------------
Location : Lower
suspicious box that has eyebrow
unable to refine, MDEF + 10.
when close attack, can get random skill with regular rate.
Location : Upper-mid-low weight : 50
Req Level : 20
The ring equipped by the test subjects of the Yumil Project.
------------------------
VIT +20.
MaxHP +15%.
------------------------
Long range physical attack damage +10%
------------------------
Perfect Hit +15.
------------------------
Reduces damage taken
from players by 3%
------------------------
Reduces [Hundred Spears]
cooldown time by 1 sec
------------------------
For every 2 Base Levels,
Increases [Dragon's Water Breath] and [Dragon's Breath] damage by 1%
Increases [Hundred Spears] damage by 3%
------------------------
An Air Pirate's Bandana. Smells faintly of cheese.
Provides a 3% increase to EXP from Fish Type Monsters and 2% damage increase to damage to Fish Type monsters per refine level.
Vit +2, Luk +2
Location : Upper