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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “DEF+3” in Renewal

Page 61 of 73
Soldier Gatling Gun

Soldier Gatling Gun

#13172 · Gatling Gun · Weapon (Two-Handed)
ATK
80
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A gatling gun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 35%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 35%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 1% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 120 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Soldier Grenade Launcher

Soldier Grenade Launcher

#13174 · Grenade Launcher · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A grenade launcher that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 35%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 35%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 3% chance of buffing the user for 9 seconds when performing a physical attack; ATK + 300; Drains 120 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Soldier Revolver

Soldier Revolver

#13108 · Revolver · Weapon (Two-Handed)
ATK
70
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A pistol that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Hit - 10 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 1% chance of buffing the user for 3 seconds when performing a physical attack; Aspd + 100%. This item is indestructible in battle.
Full item details & effects
Soldier Rifle

Soldier Rifle

#13171 · Rifle · Weapon (Two-Handed)
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A rifle that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Hit + 10 Crit + 10 Reduces the variable casting time of Tracking by 25%. Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Soldier Shotgun

Soldier Shotgun

#13173 · Shotgun · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A shotgun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Enables Splash Attacks. Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 100 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Solomon's Key

Solomon's Key [1]

#2191 · Armor · Shield
DEF
2
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A grimoire containing the records of King Solomon's secrets. It is so thick that you can even use it as a shield. Int + 2 MATK + 5 If the users base Int is 120 or higher, Additional MATK + 25 Set Bonus Ring of the Ancient Wise King Solomon's Key Reduces the SP cost of skills by 5%.
Full item details & effects
Sonic Shadow Shield

Sonic Shadow Shield

#24441 · Shadowgear · Shadow shield
Weight
0
Buy value
0 z
Sell value
0 z
smal shield that gives an additional defense effect. It can be equipped alone, but has little effect. Increase range damage dealt by 3%. When refined to +7 or higher, increase range damage dealt by 3%. When refined to +9 or higher, increase range damage dealt by 4%. When equipped with Sonic Armor/Shield/Shadow Shoes, Increase Sonic Wave's damage equivalent to the sum of refine rates. When equipped with Runeknight Shadow Weapon, Penetrates physical armor by 40% for all races except players. Additional armor penetration equivalent to the sum of Sonic Shadow Shield/Runeknight Shadow Weapon's refine rates. Location : Shield Weight : 0
Full item details & effects
Sorcerer Shadow Shield

Sorcerer Shadow Shield

#24310 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.. Only for Sorcerer Classes. Reduces Earth Grave cool down time 1 second. Each refine rate additionally reduces Earth Grave cool down time 0.3 seconds. ------------- With Sorcerer Shadow Weapon, can get the additional effect. Add Diamond Dust and Earth Grave 20% damage. ------------- With the all of Mage Shadow 2type, Sage Shadow 2type, Sorcerer Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Sorcerer's Night Cap

Sorcerer's Night Cap [1]

#18793 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hat that promotes a sophisticated yet sleepy look. It once belonged to an ancient magician who was well known for her vast knowledge and lazy behavior, to the point she was nicknamed "The Great Unmoving Library". Position: Upper MATK + 2 for every 5 base Int. Aspd + 5 Enables Level 5 Double Attack, if a higher level of Free Cast is known, it will be enabled at that level instead. If upgrade level is +9 or higher, Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 3% for every 5 base levels.
Full item details & effects
Sorcery Master Shadow Armor

Sorcery Master Shadow Armor

#1270001 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor to grant additional defense. It can be used alone, but its defensive effect is lower. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Sorcery Master Shadow Armor Sorcery Master Shadow Shoes S.MATK +2. If the total refine level is +15 or higher, MSP +3%, magic damage to all property enemies +5%. If the total refine level is +18 or higher, ignore 50% of magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Sorcery Master Shadow Armor Sorcery Master Shadow Shoes Master Shadow Shield S.MATK +2. Magic damage to all size enemies +5%. If the total refine level is +27 or higher, ignore 10% of magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
Sorcery Master Shadow Earring

Sorcery Master Shadow Earring

#1270003 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies except players. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant Master Shadow Weapon Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies except players. ------------------------ Location : Earring
Full item details & effects
Sorcery Master Shadow Shoes

Sorcery Master Shadow Shoes

#1270002 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shoes that can be worn over regular footwear to grant additional defensive effects. They can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Location : Shoes
Full item details & effects
Soul Expansion Ring

Soul Expansion Ring [1]

#490079 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Int + 7 Increases magical damage against small, medium and large size monsters by 10%. Increases Soul Expansion damage by 1% per 7 base level. If user learned Stasis level 5, increases shadow, ghost and neutral property magical damage by 10%. If user learned Intensification level 5, reduces cooldown of Intensification by 75 seconds. If user learned Hell Inferno level 5, attack speed + 15%, recovers 100 HP and 10 SP when killing monsters with magical damage. If user learned Recognized Spell level 5, reduces delay after skill by 30%. When equipped with Truth Liberation and both are equipped by Warlock, ignores magic defense of all race monsters by 100%. When this ring is unequipped, cancels the effect of Intensification.
Full item details & effects
Soul Mastery Crown

Soul Mastery Crown [1]

#400644 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A crown said to have been worn by spiritualists who guide souls. The long, flowing ribbon is mesmerizing. ------------------------ SPL + 3. ------------------------ Reduce damage taken from Human and Doram Player by 13%. ------------------------ Reduce damage taken from Normal and Boss enemies by 20%. ------------------------ MATK + 40%. ------------------------ For every 10 Base Level, increase Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God, and Circle of Directions and Elementals damage by 1%. ------------------------ For every refine level, SPL + 1. ------------------------ When refined to +10 or higher, After Cast Delay - 20%, ignore MDEF of all race enemies by 50%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Soul Ring

Soul Ring

#5257 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth. MDEF + 2 Add a chance of auto casting level 1 Assumptio on the wearer when the wearer receives physical attack. Item Class : Headgear Defense : 2 Head Position : Upper Weight : 30 Required Level. : 20
Full item details & effects
Sparkling Stick

Sparkling Stick

#420312 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A must-have sparkler when attending the fireworks festival in Comodo. Maybe it has other purposes than a mere sparkler? ------------------------ Increase physical and magical damage against Illusion of Luanda monsters by 20%. ------------------------ Set Bonus: Sparkling Stick Illusion Tablet [2] HIT + 30, ASPD + 1. For every 3 refine level of weapon, increase Falling Stars and Flash Kick damage by 5%. ------------------------ Set Bonus: Sparkling Stick Illusion Hunter Bow [2] Long ranged physical attack CRI + 30. When weapon refined to +7 or higher, Critical Damage + 10%. Reduce Aimed Bolt cooldown by 1 second. When weapon refined to +9 or higher, increase Aimed Bolt and Focused Arrow Strike damage by 35%. When weapon refined to +11 or higher, reduce Variable Casting Time by 10%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Special Ninja Suit

Special Ninja Suit

#15053 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
120
Buy value
10,000 z
Sell value
5,000 z
Newly improved ninja shoes which took into consideration the opinions of skilled ninjas. Lighter and durability of the textile is better than before. Agi + 1 Additional Agi + 1 per 3 upgrade levels of the item. Set Bonus Fox Armguard [1] Special Ninja Suit Agi + 2
Full item details & effects
Special Ninja Suit

Special Ninja Suit [1]

#15056 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
120
Buy value
10,000 z
Sell value
5,000 z
Newly improved ninja shoes which took into consideration the opinions of skilled ninjas. Lighter and durability of the textile is better than before. Agi + 1 Additional Agi + 1 per 3 upgrade levels of the item. Set Bonus Fox Armguard [1] Special Ninja Suit [1] Agi + 2
Full item details & effects
Spell Master Shadow Armor

Spell Master Shadow Armor

#24997 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor, granting additional defensive effects. It can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes Master Shadow Shield Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
Spenta Armaiti

Spenta Armaiti [1]

#460057 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
Divine devotion. When good people do good deeds, they are said to show up to help and rescue people. Reduce damage taken from normal and boss monsters by 40%. ------------------------ For every refine level, MHP and MSP +3%. ------------------------ When refined to +9 or higher, Reduces damage taken from Holy property attacks by 25%. (When learned Faith lv 1 or higher) increases damage taken from Holy property attacks by 25%. ------------------------ When refined to +11 or higher, Reduce damage taken from Neutral property attacks by 15%. ------------------------ Def : 60
Full item details & effects
Spinel Diadem

Spinel Diadem [1]

#400095 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%. If refine rate is 7 or higher, All Basic Stat +3. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Neutral, Earth, and Water property magical damage by 20%. ------------------------ Set Bonus: Biolab Aquarius Diadem Boltgin MATK +2%. increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 3% per refine rate of Boltgin. ------------------------ Set Bonus: Biolab Aquarius Diadem Psychic Spear Rod Increases Neutral and Wind property magical damage by 3%. Increases Varetyr Spear damage by 3% per refine rate of Psychic Spear Rod. ------------------------ Set Bonus: Biolab Aquarius Diadem Dust Grave Increases Water and Earth property magical damage by 3%. Increases Diamond Dust damage by 3% per refine rate of Dust Grave. ------------------------ Def : 10 Location : Upper
Full item details & effects
Spiral One Shadow Earring

Spiral One Shadow Earring

#24926 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Spiral Shooting damage by 8%. ------------------------ For every 2 refine level, CRI + 1, ATK + 4. ------------------------ For every 3 refine level, increase Spiral Shooting damage by additional 2%. ------------------------ Set Bonus: Spiral One Shadow Earring Spiral One Shadow Pendant ATK + 2%, P.ATK + 2, When the total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When the total refine level of set is 18 or higher, ignore physical defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: Spiral One Shadow Earring Spiral One Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1. When the total refine level of set is 27 or higher, Ignore physical resistance of all race monsters (except Player) by 10%. ------------------------ Location : Earring
Full item details & effects
Spirit Ears

Spirit Ears

#410215 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Disturbed by the entanglement of evil spirits, The body falls into uncontrollable rage. ------------------------ For every 15 of the sum of base VIT and STR, POW +1. ------------------------ For every 30 of the sum of base VIT and STR, increase melee physical damage by 1%. ------------------------ When total sum of base VIT and STR is 250, increase melee physical damage by additional 15%. ------------------------ Def : 0 Location : Middle
Full item details & effects
Spirit of Green Maiden

Spirit of Green Maiden

#19135 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
1
Buy value
20 z
Sell value
10 z
Chung E's soul floating above your head. Increase exp gain by 1%, item drop rate by 1% per 2 refine rates. MaxHP + 2%, MaxSP + 2% per 4 refine rates. When refined to +9 or higher, HP recovery + 40%, SP Recovery + 40%. When refined to +12 or higher, MaxHP + 3%, MaxSP + 3%. When melee, physically attacking, adds a chance to transform into Chung E for 5 seconds. When transformed, MATK + 30%, Critical Damage + 30%. Location : Upper Weight : 1
Full item details & effects
Spirit of Green Maiden

Spirit of Green Maiden [1]

#19136 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
1
Buy value
20 z
Sell value
10 z
Chung E's soul floating above your head. Increase exp gain by 1%, item drop rate by 1% per 2 refine rates. MaxHP + 2%, MaxSP + 2% per 4 refine rates. When refined to +9 or higher, HP recovery + 40%, SP Recovery + 40%. When refined to +12 or higher, MaxHP + 3%, MaxSP + 3%. When melee, physically attacking, adds a chance to transform into Chung E for 5 seconds. When transformed, MATK + 30%, Critical Damage + 30%. Location : Upper Weight : 1
Full item details & effects
Spirit Whispers

Spirit Whispers

#18538 · Armor · Headgear (Mid)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A spirit literally whispering sweet nothings into your ear and out the other. Unable to refine. Mdef +3 Increases resistance to attacks from Demon and Angel monsters by 1% When killing a Demon monster, there's a chance of obtaining 'Holy Water'. When killing an Angel type emonster, there's a chance of obtaining 'Cursed Water'. Special Effect: If equipped in combination with the Heart Hairpin, adds an additional 9% resistance to attacks from Angel monsters. If equipped in combination with the Crescent Hairpin, adds an additional 9% resistance to attacks from Demon monsters. Location : Middle
Full item details & effects
Spiritual Cloth

Spiritual Cloth [1]

#20973 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Reduce after cast delay by 5% Reduce damage taken from Doram Players, Human Players and Demi Human monsters by 5%. When refined to +7 or higher Additional MaxHP + 7% Additional MaxSP + 7% Additional Reduce after cast delay by 5% When refined to +11 or higher Additional MaxHP + 10% Additional MaxSP + 10% Additional Reduce after cast delay by 5% When equipped with Eclipse Card, reduce damage taken from holy property attacks by additional 75%. Reduce damage taken from holy property attacks by additional 5% for each level of Faith skill learned. When equipped with Orc Zombie Card, reduce damage taken from undead property damage by 45% When equipped with Marionette Card, reduce damage taken from ghost property by 45% When equipped with Myst Card, reduce damage taken from poison property by 45%. DEF : 12
Full item details & effects
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