Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small.
Damage of Double Bowling Bash increased by 8%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Double Bowling Bash additionally increased by 2%.
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Set Bonus:
Double Blow Shadow Armor
Double Blow Shadow Shoes
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Double Blow Shadow Armor
Double Blow Shadow Shoes
Master Shadow Shield
Increase physical damage of all properties by 3%, P.ATK + 2.
When total refine level of set is 27 or higher,
Ignore physical resistance of all race enemies (except players) by 10%.
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Location: Armor
Shoes that can be worn over regular footwear. They can be used alone, but their effect is limited.
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Mega Sonic Blow damage +8%.
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For every 2 refine levels, CRI +1, ATK +4.
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For every 3 refine levels, Mega Sonic Blow damage +2%.
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Location: Shoes
Set Bonus:
M. Hyper Novice Shadow Armor
Master Shadow Shield
All talent status +2.
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Set Bonus:
M. Hyper Novice Shadow Armor
M. Hyper Novice Shadow Shoes
Master Shadow Shield
P.ATK +1, S.MATK +1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
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Set Bonus:
M. Hyper Novice Shadow Armor
M. Hyper Novice Shadow Shoes
M. Hyper Novice Shadow Earring
M. Hyper Novice Shadow Pendant
Master Shadow Weapon
Master Shadow Shield
Ignore physical and magical resistance of all race monsters (except Player) by 20%.
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Location : Armor