A hat that was worn by Santos-Dumont, Brazil's father of aviation.
AGI + 3, INT + 3.
Creates a chance of adding Wind Attribute to your weapon for 3 minutes while you are Physically attacking.
Location : Upper Weight : 10
A hat that was worn by Santos-Dumont, Brazil's father of aviation.
AGI + 3, INT + 3.
Creates a chance of adding Wind Attribute to your weapon for 3 minutes while you are Physically attacking.
Location : Upper Weight : 10
One-handed staff of the Novices that can be used in Herosria.
Indestructible.
MATK + 130.
Increase fire and water attribute magic damage by 10%, decrease earth and wind attribute magic damage by 5%.
Decrease global cooldown by 10%, increase variable casting by 5%.
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Weapon Lv : 5
Sage's Magic Book that can be used in Herosria.
MATK + 130.
Fire, Water attribute magic damage increased by 10%, Earth, Wind attribute magic damage decreased by 5%.
Variable casting decreased by 15%, Global cooldown increased by 5%.
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Weapon Lv : 5
Wizard's two-handed staff that can be used in Herosria.
Indestructible.
MATK + 200.
Fire, Water attribute magic damage increased by 15%, Earth, Wind attribute magic damage decreased by 7%.
Global cooldown decreased by 15%, increases the variable casting time of skills by 7%
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Weapon Lv : 5
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
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MATK +3%, FLEE +10.
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For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%.
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When refined to +10 or higher, S.MATK +3.
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Set Bonus:
Sorcery Master Shadow Earring
Sorcery Master Shadow Pendant
S.MATK +2.
When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%.
When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies except players.
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Set Bonus:
Sorcery Master Shadow Earring
Sorcery Master Shadow Pendant
Master Shadow Weapon
Increases magic damage to all size enemies by 5%, S.MATK +2.
When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies except players.
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Location : Earring