
PRE-RENEWAL / ITEMS
Glorious Two-Handed Axe
#1382Weapon
Krieger_Twohand_Axe1
TypeWeapon
Weapon classTwo-Handed Axe
Equipment positionWeapon (Two-Handed)
GenderBoth
Weight0
Buy price20 z
Sell price10 z
ATK220
Required level80
Weapon level4
Description
Physical Attack Strength to Demihuman monsters +70%.
Ignore 25% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 2 (Damage bonus of Slaughter increases up to the upgrade level 14.)
When attacking, has a chance of casting Lv. 1 [Fatal Wound].
+9 Upgrade : When attacking, the chance of casting Lv. 1 [Fatal Wound] +5%
Using [Mammonite] or [High Speed Cart Ram], has a chance of casting Lv. 2 [Fatal Wound]
Class: Two-Handed Axe
Attack: 220
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Swordman and Merchant
English Pre-Renewal client description. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon (Two-Handed)
- Jobs
- Alchemist
- Yes
- Blacksmith
- Yes
- Crusader
- Yes
- Knight
- Yes
- Merchant
- Yes
- Swordman
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Storage
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
bonus2 bAddRace,RC_DemiHuman,70;
bonus2 bAddRace,RC_Player_Human,70;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,25;
bonus bUnbreakableWeapon;
if (getrefine()>5) {
bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);
bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;
}
if (getrefine()>8) {
bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;
bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;
bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200;
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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