
PRE-RENEWAL / ITEMS
Glorious Two-Handed Axe
#1382Weapon
Krieger_Twohand_Axe1
View Glorious Two-Handed Axe in Renewal
Item stats
- ATK
- 220
- Weight
- 0
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Two-Handed Axe
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 80+
- Jobs
- Alchemist, Blacksmith, Crusader, Knight, Merchant, Swordman
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction
Glorious Two-Handed Axe description & effects
Physical Attack Strength to Demihuman monsters +70%.
Ignore 25% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 2 (Damage bonus of Slaughter increases up to the upgrade level 14.)
When attacking, has a chance of casting Lv. 1 [Fatal Wound].
+9 Upgrade : When attacking, the chance of casting Lv. 1 [Fatal Wound] +5%
Using [Mammonite] or [High Speed Cart Ram], has a chance of casting Lv. 2 [Fatal Wound]
Class: Two-Handed Axe
Attack: 220
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Swordman and Merchant
Item effect script
bonus2 bAddRace,RC_DemiHuman,70;
bonus2 bAddRace,RC_Player_Human,70;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,25;
bonus bUnbreakableWeapon;
if (getrefine()>5) {
bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);
bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;
}
if (getrefine()>8) {
bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;
bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;
bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200;
}
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