
PRE-RENEWAL / ITEMS
Skull Cap [1]
#18539Armor
Skull_Cap
Item stats
- DEF
- 5
- Slots
- 1
- Weight
- 20
- Armor level
- 1
- Buy price
- 40 z
- Sell price
- 20 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 10+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Skull Cap description & effects
A driver's cap with a menacing skull on the band.
Matk +2%
If refined to +5 or higher, adds an additional Matk +3%.
If refined to +7 or higher, adds an additional Matk +3%.
Special Effect:
If equipped in combination with Elven Ears[0], decreases the SP cost of skills by 3%.
If equipped in combination with Evil Bone Wand[0], each refine on the weapon adds Matk +1%. If the Bone Wand[0] is refined to +10, reduces cast time of skill by 10%.
If equipped in combination with Thorn Staff of Darkness[0], each refine on the weapon adds Matk +1%. If the Thorn Staff of Darkness[0] is refined to +10, reduces cast time of skills by 10%.
Class: Headgear
Defense: 0
Position: Upper
Weight: 40
Level Requirement: 10
Jobs: All
Item effect script
bonus bMatkRate,2;
if (getrefine() >= 5) {
bonus bMatkRate,3;
}
if (getrefine() >= 7) {
bonus bMatkRate,3;
}
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R);
bonus bCastRate,-10;
Set 2
Set effect
bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R);
bonus bCastRate,-10;
Set 3
Set effect
bonus bUseSPrate,-3;
Set 4
Set effect
bonus bUseSPrate,-3;










