A Manteau that is provided to any superior commander who has the outstanding ability to support their base.
Reduces damage from Demihuman monsters by 1%.
MaxHP +50. Mdef +1.
A dignified, splendid Manteau that is provided to any warrior who brings great honor from the battlefield.
Reduces damage from Demihuman monsters by 1%.
MaxHP +50. Mdef +1.
If you desire to become an accurate and efficient warrior in battle, this might help.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, Mdef +2.
When equipped with Combat Boots and Commander's Manteau,
Dex +3, MaxHP +12%.
Reduces long ranged Damage by 10% and cast delay by 25%.
Increases damage from all non-Demihuman monsters times 3.
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, Mdef +2.
When equipped with Combat Boots and Commander's Manteau,
Int +3. MaxHP +12%.
Reduces Holy Light Casting Time by 50%.
Increases damage from all non-Demihuman monsters times 3.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost element for 10 seconds.
A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, Mdef +2,
When equipped with Combat Boots and Commander's Manteau,
Int +3. MaxHP +12%.
Adds 20% resistance to Stun.
Increases damage from all non-Demihuman monsters times 3.
When receiving physical damage, has a chance of enchanting Armor with the Ghost element for 10 seconds.