PRE-RENEWAL / MONSTERS
Skeleton
UndeadMediumUndead 1
Elemental damage received Undead 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 125%
- WindWin
- 100%
- PoisonPoi
- -25%
- HolyHol
- 150%
- DarkDar
- -25%
- GhostGho
- 100%
- UndeadUnd
- 0%
- Level
- 10
- HP
- 234
- Base EXP
- 18
- Job EXP
- 14
Combat
- ATK
- 39–47
- DEF
- 10
- MDEF
- 10
- 100% HIT
- 35
- 95% FLEE
- 97
Attributes
- STR
- 1
- AGI
- 5
- VIT
- 10
- INT
- 0
- DEX
- 12
- LUK
- 0
Skeleton drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 2228 ms
- Attack Motion
- 528 ms
- Damage Motion
- 576 ms
- Ai
- 17
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Skeleton
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Payon Cave F1Dungeon · pay_dun00 | 35 | No added delay | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Skeleton skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 1 |
| Undead Element AttackWeapon · 347 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










