PRE-RENEWAL / MONSTERS
Giearth
DemonSmallEarth 1
Elemental damage received Earth 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 150%
- WindWin
- 50%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 29
- HP
- 2,252
- Base EXP
- 495
- Job EXP
- 301
Combat
- ATK
- 154–185
- DEF
- 10
- MDEF
- 50
- 100% HIT
- 78
- 95% FLEE
- 168
Attributes
- STR
- 25
- AGI
- 29
- VIT
- 46
- INT
- 60
- DEX
- 64
- LUK
- 105
Giearth drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1848 ms
- Attack Motion
- 1296 ms
- Damage Motion
- 432 ms
- Ai
- 17
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Giearth
6 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Ant Hell F1Dungeon · anthell01 | 1 | No added delay | Map-wide |
Ant Hell F2Dungeon · anthell02 | 3 | No added delay | Map-wide |
Einbroch Field F4Field · ein_fild04 | 10 | 1 h + 0–50 min | 285, 240Area ±35, ±90 |
Einbroch Field F6Field · ein_fild06 | 2 | 1 h + 0–50 min | Map-wide |
Mjolnir Dead Pit F2Dungeon · mjo_dun02 | 35 | 30 s + 0–10 s | Map-wide |
Mjolnir Dead Pit F3Dungeon · mjo_dun03 | 5 | No added delay | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 120, 93 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Giearth skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | walkself · cancelable: yes | always0 · 8 |
Sand AttackWeapon · 149 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
SandmanMisc · 119 | 5 | 5% | No added delay5 min recast | idlearound2 · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.



















