PRE-RENEWAL / MONSTERS
Jakk
#1130FormlessMediumFire 2
Level38
HP3,581
SP1
Base EXP1,408
Job EXP880
ATK (min)315
ATK (max)382
DEF5
MDEF30
STR1
AGI38
VIT38
INT43
DEX75
LUK45
100% HIT96
95% FLEE188
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1180 ms
- Attack Motion
- 480 ms
- Damage Motion
- 648 ms
- Ai
- 21
- Class
- Normal
Behavior & elements
Elemental damage received
Fire 2 defenseNeutral100%
Water175%
Earth25%
Fire0%
Wind100%
Poison125%
Holy100%
Dark100%
Ghost75%
Undead75%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
EluniumMiscellaneous · 985 | 0.31% | 0.31% | |
Jack o' PumpkinMiscellaneous · 1062 | 90% | 90% | |
Jakk CardCard · 4109 | 0.01% | 0.01% | Cannot be stolen |
Necklace of OblivionMiscellaneous · 1008 | 0.05% | 0.05% | |
PumpkinRestorative · 535 | 10% | 10% | |
Tights [1]Armor · 2331 | 0.05% | 0.05% | |
ZargonMiscellaneous · 912 | 9% | 9% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Jakk
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geffen Dungeon B2Dungeon · gef_dun01 | 40 | 5 min + 0–1.67 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 2 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.







