RENEWAL / MONSTERS
Jakk
#1130FormlessMediumFire 2
Level63
HP1,901
SP1
Base EXP588
Job EXP532
Base ATK169
Base MATK37
DEF90
MDEF25
STR58
AGI43
VIT42
INT25
DEX61
LUK15
100% HIT306
95% FLEE269
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1180 ms
- Attack Motion
- 480 ms
- Damage Motion
- 648 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 2 defenseNeutral100%
Water175%
Earth80%
Fire0%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead80%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
EluniumMiscellaneous · 985 | 0.16% | 0.16% | |
Jack o' PumpkinMiscellaneous · 1062 | 45% | 45% | |
Jakk CardCard · 4109 | 0.01% | 0.01% | Cannot be stolen |
Light GranuleMiscellaneous · 7938 | 0.05% | 0.05% | |
Necklace of OblivionMiscellaneous · 1008 | 0.03% | 0.03% | |
PumpkinRestorative · 535 | 5% | 5% | |
Tights [1]Armor · 2331 | 0.03% | 0.03% | |
ZargonMiscellaneous · 912 | 4.5% | 4.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Jakk
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geffen Dungeon B2Dungeon · gef_dun01 | 40 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 2 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








