Game version
PRE-RENEWAL / MONSTERS

Mantis

#1139InsectMediumEarth 1

MANTIS

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Mantis

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Level26
HP2,472
SP1
Base EXP393
Job EXP248
ATK (min)118
ATK (max)149
DEF10
MDEF0
STR1
AGI26
VIT24
INT5
DEX45
LUK15
100% HIT72
95% FLEE146

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
1528 ms
Attack Motion
660 ms
Damage Motion
432 ms
Ai
09
Class
Normal

Behavior & elements

AggressiveDetects hidden players

Elemental damage received

Earth 1 defense
Neutral100%
Water100%
Earth100%
Fire150%
Wind50%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Mantis

13 static spawns
Scripted encounters 1 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

MapAmountRespawn delayPositionReference
Wizard RealmWizard RealmTown & interior · job_wiz1Script controlled127, 86Source ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
Earth Attribute AttackWeapon · 18525%0.5 s5 s recastattacktarget · cancelable: noalways0
EmotionNone · 19712%No added delay5 s recastchaseself · cancelable: yesalways0 · 19
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 9
Multi-stage AttackWeapon · 17115%0.7 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

3
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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