Game version
PRE-RENEWAL / MONSTERS

Martin

BruteSmallEarth 2

MARTIN

Renewal
ANIMATION VIEWER

Martin

Loading original animations…

Elemental damage received Earth 2 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
50%
FireFir
175%
WindWin
25%
PoisonPoi
125%
HolyHol
100%
DarkDar
100%
GhostGho
75%
UndeadUnd
75%
Level
18
HP
1,109
Base EXP
134
Job EXP
86

Combat

ATK
52–63
DEF
0
MDEF
5
100% HIT
56
95% FLEE
108

Attributes

STR
12
AGI
18
VIT
30
INT
15
DEX
15
LUK
5
Passive

Martin drops

Your rates
0.1%
0.05%
0.15%
0.1%
Martin CardMartin CardCannot be stolen
0.01%
5%
90%
0.01%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
300 ms
Attack Delay
1480 ms
Attack Motion
480 ms
Damage Motion
480 ms
Ai
1
Class
Normal

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Martin

4 static spawns
MapAmountRespawn delayPosition
Labyrinth Forest F1Labyrinth Forest F1Dungeon · prt_maze0152 min + 0–40 s59, 180Area ±21, ±21
Mjolnir Dead Pit F1Mjolnir Dead Pit F1Dungeon · mjo_dun0120No added delayMap-wide
Mjolnir Dead Pit F2Mjolnir Dead Pit F2Dungeon · mjo_dun0260No added delayMap-wide
Mjolnir Dead Pit F3Mjolnir Dead Pit F3Dungeon · mjo_dun035No added delayMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Martin skills

3
SkillLevelChanceCast / delayState & targetCondition
Earth Attribute AttackWeapon · 185120%No added delay5 s recastattacktarget · cancelable: yesalways0
HidingHidingNone · 51120%0.5 s5 s recastattackself · cancelable: nomyhpltmaxrate30
Sand AttackSand AttackWeapon · 14915%No added delay5 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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