Game version
PRE-RENEWAL / MONSTERS

Anolian

FishMediumWater 2

ANOLIAN

Renewal
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Anolian

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Elemental damage received Water 2 defense

NeutralNeu
100%
WaterWat
0%
EarthEar
100%
FireFir
25%
WindWin
175%
PoisonPoi
75%
HolyHol
100%
DarkDar
100%
GhostGho
75%
UndeadUnd
75%
Level
61
HP
18,960
Base EXP
5,900
Job EXP
3,700

Combat

ATK
640–980
DEF
15
MDEF
15
100% HIT
124
95% FLEE
216

Attributes

STR
1
AGI
43
VIT
58
INT
25
DEX
80
LUK
65
Aggressive

Anolian drops

Your rates
Anolian CardAnolian CardCannot be stolen
0.01%
48.5%
0.01%
20%
1.34%
0.1%
0.05%
53.35%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
190 ms
Attack Delay
900 ms
Attack Motion
500 ms
Damage Motion
864 ms
Ai
21
Class
Normal

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Anolian

2 static spawns
MapAmountRespawn delayPosition
Glastheim Underground Waterway B4Glastheim Underground Waterway B4Dungeon · gl_sew041002 minMap-wide
Zenhai MarshZenhai MarshField · cmd_fild0390No added delayMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Anolian skills

5
SkillLevelChanceCast / delayState & targetCondition
BashBashWeapon · 555%0.8 s5 s recastattacktarget · cancelable: noalways0
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 22
EmotionNone · 19712%No added delay5 s recastchaseself · cancelable: yesalways0 · 19
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 2
Water Attribute AttackWeapon · 184120%No added delay5 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

1
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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