Game version
RENEWAL / MONSTERS

Anolian

FishMediumWater 2

ANOLIAN

Pre-Renewal
ANIMATION VIEWER

Anolian

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Elemental damage received Water 2 defense

NeutralNeu
100%
WaterWat
0%
EarthEar
100%
FireFir
80%
WindWin
175%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
109
HP
16,615
Base EXP
1,887
Job EXP
1,801

Combat

ATK
645–848
MATK
252–318
DEF
61
MDEF
11
100% HIT
372
95% FLEE
324

Attributes

STR
130
AGI
63
VIT
55
INT
66
DEX
70
LUK
48
Aggressive

Anolian drops

Your rates
Anolian CardAnolian CardCannot be stolen
0.01%
24.25%
0.01%
0.01%
0.4%
0.67%
0.05%
0.03%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
190 ms
Attack Delay
900 ms
Attack Motion
500 ms
Damage Motion
864 ms
Ai
21
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Anolian

1 static spawns
MapAmountRespawn delayPosition
Glastheim Underground Waterway B4Glastheim Underground Waterway B4Dungeon · gl_sew041265 sMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Anolian skills

5
SkillLevelChanceCast / delayState & targetCondition
BashBashWeapon · 555%0.8 s5 s recastattacktarget · cancelable: noalways0
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 22
EmotionNone · 19712%No added delay5 s recastchaseself · cancelable: yesalways0 · 19
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 2
Water Attribute AttackWeapon · 184120%No added delay5 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

1
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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