Game version
RENEWAL / MONSTERS

Infinite Toad

FishMediumWater 1

MIN_TOAD

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Infinite Toad

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Elemental damage received Water 1 defense

NeutralNeu
100%
WaterWat
25%
EarthEar
100%
FireFir
90%
WindWin
150%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
105
HP
900,000
Base EXP
12,000
Job EXP
15,000

Combat

ATK
1,337–1,937
MATK
128–139
DEF
24
MDEF
6
100% HIT
324
95% FLEE
274

Attributes

STR
32
AGI
19
VIT
27
INT
10
DEX
24
LUK
5
AggressiveDetects hiddenStatus immuneNo knockback

Infinite Toad drops

Your rates

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
1236 ms
Attack Motion
336 ms
Damage Motion
432 ms
Ai
4
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Infinite Toad skills

6
SkillLevelChanceCast / delayState & targetCondition
Follower SummonsMagic · 1968100%0.7 s10 s recastattackself · cancelable: noslavele3 · 3431
Follower SummonsMagic · 1968100%0.7 s10 s recastidleself · cancelable: noslavele3 · 3431
Follower SummonsMagic · 1965100%No added delayNo added delay recastidleself · cancelable: noonspawn0 · 3431
Recall SlavesNone · 3521100%No added delay30 s recastattackself · cancelable: yesalways0
Recall SlavesNone · 3521100%No added delay30 s recastidleself · cancelable: yesalways0
Water Attribute AttackWeapon · 18435%0.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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