Game version
RENEWAL / MONSTERS

Deep Sea Cornutus

FishSmallWater 1

MD_CORNUTUS

ANIMATION VIEWER

Deep Sea Cornutus

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Elemental damage received Water 1 defense

NeutralNeu
100%
WaterWat
25%
EarthEar
100%
FireFir
90%
WindWin
150%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
100
HP
160,000
Base EXP
750
Job EXP
825

Combat

ATK
1,125–1,576
MATK
331–474
DEF
342
MDEF
48
100% HIT
387
95% FLEE
382

Attributes

STR
122
AGI
87
VIT
135
INT
66
DEX
137
LUK
75
AggressiveDetects hiddenStatus immuneNo knockback

Deep Sea Cornutus drops

Your rates
27.5%
0.23%
Minor Coin BagMinor Coin BagCannot be stolen
0.03%
0.27%
4%
0.03%
5%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
1248 ms
Attack Motion
48 ms
Damage Motion
480 ms
Ai
20
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Deep Sea Cornutus skills

6
SkillLevelChanceCast / delayState & targetCondition
GuardGuardWeapon · 24925%No added delay5 min recastattackself · cancelable: yesalways0
GuardGuardWeapon · 249220%No added delay5 min recastchasetarget · cancelable: yeslongrangeattacked
KeepingNone · 201120%No added delay5 s recastattackself · cancelable: yesmyhpltmaxrate30
Thunder StormThunder StormMagic · 21920%0.5 s5 s recastchasetarget · cancelable: noalways0
Thunder StormThunder StormMagic · 21920%0.5 s5 s recastattacktarget · cancelable: noalways0
Water Attribute AttackWeapon · 18425%0.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

1
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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