RENEWAL / MONSTERS
Seaweed
FishSmallWater 1
Elemental damage received Water 1 defense
- NeutralNeu
- 100%
- WaterWat
- 25%
- EarthEar
- 100%
- FireFir
- 90%
- WindWin
- 150%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 100
- HP
- 10
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 101–102
- MATK
- 101–102
- DEF
- 1
- MDEF
- 1
- 100% HIT
- 301
- 95% FLEE
- 246
Attributes
- STR
- 1
- AGI
- 1
- VIT
- 1
- INT
- 1
- DEX
- 1
- LUK
- 1
Seaweed drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 1000 ms
- Attack Delay
- 384 ms
- Attack Motion
- 720 ms
- Damage Motion
- 360 ms
- Ai
- 10
- Class
- Battlefield
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Seaweed skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Decrease AgilityMagic · 30 | 1 | 100% | 1 s5 s recast | idletarget · cancelable: no | always0 |
HealMagic · 28 | 9 | 100% | 0.5 s5 s recast | idlefriend · cancelable: yes | friendhpltmaxrate100 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






