PRE-RENEWAL / MONSTERS
Marin
PlantMediumWater 2
Elemental damage received Water 2 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 25%
- WindWin
- 175%
- PoisonPoi
- 75%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 75%
- UndeadUnd
- 75%
- Level
- 15
- HP
- 742
- Base EXP
- 66
- Job EXP
- 44
Combat
- ATK
- 39–43
- DEF
- 0
- MDEF
- 10
- 100% HIT
- 45
- 95% FLEE
- 125
Attributes
- STR
- 1
- AGI
- 10
- VIT
- 10
- INT
- 5
- DEX
- 35
- LUK
- 15
Marin drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 1872 ms
- Attack Motion
- 672 ms
- Damage Motion
- 480 ms
- Ai
- 1
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Marin
5 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
El Mes PlateauField · yuno_fild03 | 20 | No added delay | Map-wide |
Inside ValhallaTown & interior · sec_in02 | 5 | No added delay | 138, 54Area ±20, ±20 |
Lutie FieldField · xmas_fild01 | 35 | No added delay | Map-wide |
Payon Forest F4Field · pay_fild04 | 10 | No added delay | Map-wide |
Toy Factory WarehouseDungeon · xmas_dun01 | 20 | No added delay | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 126, 157 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Marin skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | lootself · cancelable: yes | always0 · 2 |
Frost DiverMagic · 15 | 5 | 5% | 1 s5 s recast | attacktarget · cancelable: yes | always0 |
| Water Attribute AttackWeapon · 184 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


















