RENEWAL / MONSTERS
Marin
PlantMediumWater 2
Elemental damage received Water 2 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 80%
- WindWin
- 175%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 37
- HP
- 844
- Base EXP
- 279
- Job EXP
- 230
Combat
- ATK
- 94–111
- MATK
- 51–60
- DEF
- 32
- MDEF
- 8
- 100% HIT
- 242
- 95% FLEE
- 212
Attributes
- STR
- 24
- AGI
- 5
- VIT
- 10
- INT
- 5
- DEX
- 30
- LUK
- 15
Marin drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 1872 ms
- Attack Motion
- 672 ms
- Damage Motion
- 480 ms
- Ai
- 2
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Marin
4 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Inside ValhallaTown & interior · sec_in02 | 5 | No added delay | 138, 54Area ±20, ±20 |
Lutie FieldField · xmas_fild01 | 65 | 5 s | Map-wide |
Payon Forest F4Field · pay_fild04 | 32 | 5 s | Map-wide |
Toy Factory WarehouseDungeon · xmas_dun01 | 24 | 5 s | Map-wide |
Scripted encounters 14 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Marin skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | lootself · cancelable: yes | always0 · 2 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | lootself · cancelable: yes | always0 · 2 |
Frost DriverMagic · 15 | 5 | 5% | 1 s5 s recast | attacktarget · cancelable: yes | always0 |
| Water Attribute AttackWeapon · 184 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.




















