PRE-RENEWAL / MONSTERS
Alligator
BruteMediumWater 1
Elemental damage received Water 1 defense
- NeutralNeu
- 100%
- WaterWat
- 25%
- EarthEar
- 100%
- FireFir
- 50%
- WindWin
- 175%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 42
- HP
- 6,962
- Base EXP
- 1,379
- Job EXP
- 866
Combat
- ATK
- 315–360
- DEF
- 2
- MDEF
- 5
- 100% HIT
- 107
- 95% FLEE
- 186
Attributes
- STR
- 1
- AGI
- 45
- VIT
- 50
- INT
- 10
- DEX
- 69
- LUK
- 65
Alligator drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1100 ms
- Attack Motion
- 900 ms
- Damage Motion
- 480 ms
- Ai
- 17
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Alligator
5 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Border of Papuchica ForestField · cmd_fild05 | 20 | No added delay | Map-wide |
Kalala SwampField · um_fild03 | 10 | No added delay | Map-wide |
Kokomo BeachField · cmd_fild02 | 10 | No added delay | Map-wide |
Kokomo BeachField · cmd_fild04 | 40 | No added delay | Map-wide |
Papuchicha ForestField · cmd_fild01 | 60 | No added delay | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Alligator skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| Water Attribute AttackWeapon · 184 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














