PRE-RENEWAL / MONSTERS
Sleeper
FormlessMediumEarth 2
Elemental damage received Earth 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 50%
- FireFir
- 175%
- WindWin
- 25%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 75%
- UndeadUnd
- 75%
- Level
- 67
- HP
- 8,237
- Base EXP
- 3,603
- Job EXP
- 2,144
Combat
- ATK
- 593–789
- DEF
- 49
- MDEF
- 35
- 100% HIT
- 135
- 95% FLEE
- 217
Attributes
- STR
- 1
- AGI
- 48
- VIT
- 100
- INT
- 57
- DEX
- 75
- LUK
- 28
Sleeper drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 195 ms
- Attack Delay
- 1350 ms
- Attack Motion
- 1200 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Sleeper
10 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
El Mes PlateauField · yuno_fild06 | 70 | No added delay | Map-wide |
Hugel Field F4Field · hu_fild04 | 7 | 10 min + 0–5 min | 60, 149Area ±35, ±122 |
Veins Field F3Field · ve_fild03 | 5 | No added delay | 200, 212Area ±114, ±60 |
Veins Field F5Field · ve_fild05 | 10 | No added delay | Map-wide |
Veins Field F5Field · ve_fild05 | 15 | 1.5 min | 130, 225Area ±46, ±59 |
Veins Field F5Field · ve_fild05 | 25 | 1.5 min | 270, 190Area ±95, ±140 |
Veins Field F5Field · ve_fild05 | 5 | 2 min | 123, 65Area ±50, ±21 |
Yuno FieldField · yuno_fild11 | 10 | No added delay | Map-wide |
Yuno FieldField · yuno_fild11 | 3 | No added delay | 65, 294Area ±70, ±160 |
Yuno FieldField · yuno_fild11 | 30 | No added delay | 225, 220Area ±125, ±135 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Sleeper skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | attackself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 1% | 0.2 s5 s recast | idleself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | chaseself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | angryself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | followself · cancelable: yes | always0 |
| DefenderNone · 205 | 1 | 5% | No added delay5 s recast | attackself · cancelable: yes | longrangeattacked |
| DefenderNone · 205 | 1 | 5% | No added delay5 s recast | chaseself · cancelable: yes | longrangeattacked |
| DefenderNone · 205 | 1 | 5% | No added delay5 s recast | angryself · cancelable: yes | always0 |
| DefenderNone · 205 | 1 | 5% | No added delay5 s recast | followself · cancelable: yes | always0 |
Sand AttackWeapon · 149 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Sand AttackWeapon · 149 | 1 | 5% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Sleep attackWeapon · 182 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Sleep attackWeapon · 182 | 5 | 5% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


















