PRE-RENEWAL / MONSTERS
Side Winder
#1424BruteMediumPoison 1
Level43
HP4,929
SP1
Base EXP0
Job EXP0
ATK (min)240
ATK (max)320
DEF5
MDEF10
STR38
AGI43
VIT40
INT15
DEX115
LUK20
100% HIT106
95% FLEE233
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1576 ms
- Attack Motion
- 576 ms
- Damage Motion
- 576 ms
- Ai
- 4
- Class
- Normal
Behavior & elements
Elemental damage received
Poison 1 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison0%
Holy100%
Dark50%
Ghost100%
Undead50%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Side Winder
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 26, 186 | Source ↗ |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 26, 161 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
PierceWeapon · 56 | 5 | 5% | 0.7 s5 s recast | angrytarget · cancelable: no | always0 |
PierceWeapon · 56 | 5 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | angrytarget · cancelable: no | always0 |
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Poison Attribute AttackWeapon · 188 | 3 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Poison Attribute AttackWeapon · 188 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

