PRE-RENEWAL / MONSTERS
Cramp
#1570BruteSmallPoison 2
Level56
HP4,720
SP1
Base EXP0
Job EXP0
ATK (min)395
ATK (max)465
DEF0
MDEF5
STR1
AGI85
VIT35
INT5
DEX65
LUK60
100% HIT161
95% FLEE196
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 1000 ms
- Attack Motion
- 500 ms
- Damage Motion
- 1000 ms
- Ai
- 09
- Class
- Normal
Behavior & elements
Elemental damage received
Poison 2 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison0%
Holy100%
Dark25%
Ghost75%
Undead25%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Cramp
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 10 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 22, 85 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 23, 85 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 24, 85 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 23, 86 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 22, 86 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 22, 71 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 22, 72 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 23, 71 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 23, 72 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 24, 71 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
