Game version
PRE-RENEWAL / MONSTERS

Nightmare

#1427DemonLargeGhost 3

G_NIGHTMARE

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Nightmare

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Level49
HP4,437
SP1
Base EXP0
Job EXP0
ATK (min)447
ATK (max)529
DEF0
MDEF40
STR1
AGI74
VIT25
INT15
DEX64
LUK10
100% HIT143
95% FLEE188

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
1816 ms
Attack Motion
816 ms
Damage Motion
432 ms
Ai
4
Class
Normal

Behavior & elements

AggressiveDetects hidden players

Elemental damage received

Ghost 3 defense
Neutral0%
Water100%
Earth100%
Fire100%
Wind100%
Poison50%
Holy100%
Dark100%
Ghost175%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Nightmare

0 static spawns

No static spawns in the active configuration.

Scripted encounters 9 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

8
SkillLevelChanceCast / delayState & targetCondition
Blind AttackWeapon · 17735%No added delay5 s recastangrytarget · cancelable: yesalways0
Blind AttackWeapon · 17735%No added delay5 s recastattacktarget · cancelable: yesalways0
Curse AttackWeapon · 18135%0.8 s5 s recastangrytarget · cancelable: noalways0
Curse AttackWeapon · 18135%0.8 s5 s recastattacktarget · cancelable: noalways0
Ghost Attribute AttackWeapon · 19155%No added delay5 s recastangrytarget · cancelable: yesalways0
Ghost Attribute AttackWeapon · 19155%No added delay5 s recastattacktarget · cancelable: yesalways0
Spirit DestructionWeapon · 15915%0.8 s5 s recastangrytarget · cancelable: noalways0
Spirit DestructionWeapon · 15915%0.8 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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