PRE-RENEWAL / MONSTERS
Chimera
#1456BruteLargeFire 3
Level70
HP32,600
SP1
Base EXP0
Job EXP0
ATK (min)1,200
ATK (max)1,320
DEF30
MDEF10
STR1
AGI72
VIT110
INT88
DEX75
LUK85
100% HIT162
95% FLEE220
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 772 ms
- Attack Motion
- 672 ms
- Damage Motion
- 360 ms
- Ai
- 4
- Class
- Boss
Behavior & elements
Elemental damage received
Fire 3 defenseNeutral100%
Water200%
Earth0%
Fire-25%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost50%
Undead50%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Chimera
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 108, 140 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 174, 145 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | followtarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | angrytarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | chasetarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | attacktarget · cancelable: yes | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | attackpcge2 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

