PRE-RENEWAL / MONSTERS
Ancient Mummy
UndeadMediumUndead 2
Elemental damage received Undead 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 150%
- WindWin
- 100%
- PoisonPoi
- -50%
- HolyHol
- 175%
- DarkDar
- -50%
- GhostGho
- 125%
- UndeadUnd
- 0%
- Level
- 64
- HP
- 40,599
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 836–1,129
- DEF
- 27
- MDEF
- 27
- 100% HIT
- 103
- 95% FLEE
- 222
Attributes
- STR
- 28
- AGI
- 19
- VIT
- 32
- INT
- 5
- DEX
- 83
- LUK
- 35
Ancient Mummy drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 175 ms
- Attack Delay
- 1772 ms
- Attack Motion
- 120 ms
- Damage Motion
- 384 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Ancient Mummy
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Valley of GyollTown & interior · que_sign02 | 8 | No added delay | Map-wide |
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 99, 99 |
Que Sign01Town & interior · que_sign01 | 1 | Script controlled | 180, 180 |
Que Sign01Town & interior · que_sign01 | 1 | Script controlled | 210, 210 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.







